So... what's wrong with Veigar??

Hell Week··5 votes·388 views

Q - Baleful Strike Baleful Strike is now a skillshot that passes through the first target hit and stops on the second target hit RANGE 650 ⇒ 850 COOLDOWN 8/7/6/5/4 seconds ⇒ 7/6.5/6/5.5/5 seconds

W - Dark Matter COST 70/80/90/100/110 mana ⇒ 70/75/80/85/90 mana COOLDOWN 10 seconds ⇒ 10/9.5/9/8.5/8 seconds

E - Event Horizon Appears instantly ⇒ Now has a 0.75 second delay before appearing COST 80/90/100/110/120 mana ⇒ 80/85/90/95/100 mana COOLDOWN 20/19/18/17/16 seconds ⇒ 18/17/16/15/14 seconds RANGE 650 ⇒ 700

R - Primordial Burst RATIO 1.2 ability power ⇒ 1.0 ability power COST 125/175/225 mana ⇒ 125 mana at all ranks COOLDOWN 130/110/90 seconds ⇒ 120/100/80 seconds

Seems to me like he got more buffs than nerfs? His W is a skill shot, shouldn't be a problem? His Ult AP ratio went down by .2, shouldn't be too bad either? Every single ability got a mana cost reduction or a cooldown reduction as well, that's good right? And his 2 of his spells range got an increase as well, which is good too...? Why all the crying?

21 Comments

Stephenizgod6 votes

People are over-dramatic (im going to get downvoted into oblivion watch) they are blinded by their rage. Malz also has a delay on his silence which is a core part of his kit specially in a 1v1, but they dont remember that. In a couple weeks they will all feel foolish for complaining just you watch lol. See ive actually played the new Veig and i like him a lot more now. Before all you needed to practice was landing the stun, now you need to practice timing the stun and hitting the Q, sure its harder but harder means with more skill it is also much better.

Trídent4 votes

How can you time a stun if there's a long swirling notification of doom? Anyways, still eager to see the new Veigar, even though he's gonna be a lot worse than before :P Although it would be best if the E wasn't so harsh

Stephenizgod4 votes

The same way i hit Malz Q like 90% of the time, with good timing and placement... btw it also is telegraphed and has a delay. I always thought Malz was a useless champion except for his Ult but then i practiced his Q and learned there is alot more to Malz then just suppressing someone.

Trídent2 votes

Cool, hope that'll work for Veigar, but the abilities are still different D: Vei's W needs the E to land, it's "circular," his W area is smaller than Malz', Malz does damage over time while Vei's burst, and the main difference I feel would be Veigar wants to land the edge of his spell, meaning the notification would show right next to the champion(So the enemy would be more aware) while Malz' fires in from the sides. Also, does Malz' Q delay add up to 1.25 seconds? (Been a long time since I last played Malz)

Stephenizgod3 votes

See this is where a lot of people are freaking out, it does not add up to a 1.25 second delay. Now this is something i learned only because i have played him, so its hard for me to explain it to those who have not played him or did not learn about the timing. After a bit i learned how to land W without actually stunning them (that or they immediately flash away). I would place me stun so that it would force them in a certain direction, normally i would try to make it so they would run to the side. Why would they run? because if you place it so they are close to one side they will try to run instead of flash or use a dash (why use one when you believe you can escape just by running). This is the real trap, because now i know where to put the W, right where the are going to run and i use both roughly at the same time. So normally what would happen is they would get hit my W and if possible my Q, a good amount of times they would hesitate not sure where to go and get stunned, still get hit by my W, then my Q and if it will kill them my Ult, sometimes they would flash or use a blink and get away which was fine due to CD's.

The next time you play the trick a little different, place the stun around them and this time they will either stay in the circle or run around in the circle to dodge the W, it still hit them like 80% of the time and my Q would still hit them either way. These two strategies actually allowed me to hit my W and E most of the time, obviously someone with a lot of mobility is not going to get hit so against champions like Talon or Pantheon i would just sort of guess when they were about to jump on me and try to place my stun before they actually jumped. This was easier with Pantheon as his is more obvious and it actually worked out pretty good against him. Against Talon it was really difficult to land my Stun but i ended up just buying Zhonya's and using it every time he jumped to me then i would blow him up as he ran away unless he went invisible. Ive never fought Lee Sin but i assume its similar to Pantheon, once he hits you with a Q throw down your stun A) he will be stunned when he jumps to you or B) he will not jump and you can run away safely.

Most people will flash immediately, but thats on a 5 min CD and you can do it again really soon. Some people will know what you are planning but for them you develop a whole new strategy. The key is to force them into the stun with your W or force them into your W with your stun, best case is hitting them with both. I know this sounds like wishful thinking and optimism but i was able to pull it off quite well and im low Silver elo.

Trídent2 votes

Thanks, I'll try this out, thought it would be much more difficult from the videos I watched. If it works in silver, it should work in lvl 15 normals xD. Also, doesn't Veigar's E have a .5 second casting delay? (Heard someone say that)

Stephenizgod1 votes

.75 sec and its probably a little too long but its not as hopeless as everyone says.

Trídent1 votes

No, I mean a .5 delay in addition to the .75 delay that has a notification. (just heard somewhere that it was .5, either .5 or .25)

Stephenizgod1 votes

idk about that, there wasnt an additional delay for me or if there was i didnt notice or i adapted to it quickly.

Hell Week2 votes

Yup! that just proves my point of Viegar requiring more "skill" to use. Now people have to actually try to play the champ, instead of the basic 2 hit Viegar that we know today. Now it will actually feel good when you land your spells, people will be like - " Woah, this Viegar got skills!" Hopefully...

Trídent2 votes

Hopefully...

Hope so, he'll still need a few buffs here and there though probs

Stephenizgod2 votes

See this is what i always say but people call me retard and downvote me like crazy lol all because i say he now requires skill

Hell Week2 votes

Who cares about getting downvoted bro, as long as you express your thoughts it's all good. :) And yeah i agree with you man, people now a days want everything so easy. With this buff/nerf Viegar for sure will be a little harder to use, which is always good for building up your skill as a player.

Direwolfiez3 votes

His W is dependant on him landing his E and stunning the target. It's so easy to avoid if you have a brain that it's not even funny. It won't even hit if someone is trapped inside of his E because it's AoE isn't as large as his cage's, so if they move to the side it's basically just wasted mana. I've played against Veigs before, and if they didn't stun me, I chunked or 100-0'd them the second they tried to get close enough to ult me, and that was when I was playing champs like Lux, Annie and Brand.

Hell Week2 votes

AHHHHH, i see now. Well now you will be able to see the difference between a good and a bad Viegar i guess! It will require more skill to play him now, sounds fun tbh. I will try him out for sure.

Trídent4 votes

Actually, you were able to before, but now, its basically impossible to land his E unless your opponent is either CCd, AFK, unaware, or just stupid.

Direwolfiez2 votes

He basically will have 3 abilities unless someone on his team CCs a target for him so he can actually land his W. Without the stun, all it's useful for is to zone enemies or clear waves.

Trídent2 votes

1 letter E

There may be more buffs than nerfs, but when the size of the nerfs/buffs are counted, the buffs exceed the nerfs by far. Basically, E and W don't exist in 1v1s anymore, also making the E and W buffs null

Leti the Yeti2 votes

he actually got 2 nerfs and buffs simply going by quantity.. uh no, he did not get more buffs than nerfs

sooo its up to the players to weigh the rest and found the nerfs abit too heavy

Judge Arcadia1 votes

Heres how you stun someone with Veigar's E post nerfs. You land it on them start from the center, instead of the edge.

Trídent1 votes

then whoever in the cage kills veigar before he gets close enough. Post nerf, you still have to manipulate them into being stunned, otherwise it's rip veigar.

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