Proposal: Partial Revert for LeBlanc

ReyZør··9 votes·1,350 views

I think the easiest way to change LeBlanc (in a short time) is to make a partial revert, to make it back to being an assassin, but above all, to be a fun champion to play with. My idea is to make a merger between old passive and new, like this:

Passive "Sigile of Malice": LeBlanc's abilities mark her target (immediately) for X seconds. LeBlanc's next spell that hits the target will shatter it to deal X magic damage. The damage is halved if the mark is shattered using the same skill with which it was activated. (So LB can no longer do QRQ and oneshot people) Sigil of Malice cannot occur on the same target more than once every X seconds. Sigil of Malice deal 30% of the damage on minions.

Q "Shatter Orb": Like now but without the passive of the Sigile (obviously).

What do you think guys? Do you believe it is a feasible change? In case you think not, please say why

6 Comments

Shendelzare15 votes

What i think is that she needs complete rework REVERT,cause she will be in a really good spot with all new magic resistance added and changed since her rework.Also she would be able to oneshto squishes but only if she is ahead like everyone else.There is nothing wrong with that,a lot of champs cant oneshot,you can ask every lb main he will tell u the same. We all want full revert cause its a lot funnier than new lb.Im not saying new lb is weak,she isnt at all,i main her and i find her boring but i still play her. I want old Lb again,until they come up with idea what to do atleast,and if they dont come up with idea they can keep the revert. My honest opinion.

PokladnicaZla3 votes

What about; "Sigil of Malice" Proc time chaged from 1.5 sec -> 1.5/1.25/1 seconds at lvls 6 and 12 Damage changed from 30+15 per lvl (+80%AP) -> 40+ 20 per lvl ( 105% AP ) over 2 seconds

From personal experience of facing LB,she seems to still have a good early and mid-game,but gets screwed over late game.So the idea behind this is that,early her burst is capped with the delay giving you more time react,while late her delay is decreased,but her passive is DoT so it also gives room to play around it.She now just jump back and watch her enemies dissappeare with out staying closr to them for too long. Numbers could be reconsidered.

ReyZør1 votes

Yes, i like the idea of lowering the loading time of the sigil (although I would prefer that the delay is removed xD). Right now for LB lategame is hard due to the long delay, just like you said. I think the idea of turning the passive into a dot is interesting, it seems similar to Zed's mark.

PokladnicaZla1 votes

Making her passive not delayed is not the greatesr idea.It's just adds additional burst and nothing more.

I think the DoT would be good,because once you proc it late you can just skip back with W and leave your passive to finish the job. I dont play LB,but from the comments on the bords,it seems like she is in a lot of trouble killing ADCs as they burst het down faster than she can burst them. So,reducing the passive proc timer seems as a good solution,but leaveing it instant is also concerning. Note that it's at lvl 18 380(+105%AP) damage over 2 seconds which is pretty insane.It's over 2 seconds so the enemy has a chance to either get shielded or healed,but it's an insane amount of damage.Might be toohigh tho.

PopcornBunni1 votes

Or

Sigil of Malice (Passive) Passive damage: 30-300 (+80% AP) based on level -> 55-225 (+40% AP) based on level Partial revision to her previous Q's damage. Worse scaling than the current version but with faster primes detailed below

Shatter Orb (Q) Q damage: 55/90/125/160/195 (+50% AP) -> 55/80/105/130/155 (+40% AP) New effect: Shatter Orb instantly fully primes the remainder of any Sigil of Malice on its target(s) Minion Bounce damage: 60% -> 80% New effect: Shatter Orb no longer has to wait for Sigil of Malice to be fully applied to bounce between targets Full damage revision and now behaves much like her pre-rework version

Distortion (W) E damage: 40/55/70/85/100 (20% AP) -> 60/90/120/150/180 (+30% AP) Partial but not full damage reversion since she has a strictly better version of her old Q now, even with the weaker version of her new passive.

Etherial Chains (E) Cooldown: 14/13.25/12.5/11.75/11 -> 14/13/12/11/10 E seems fine where it is. It has lower damage than her prior version, but the cheaper cost makes it a fair trade. Just getting the cooldown a little closer to the older.

Mimic (R) New effect: Shadow of the Rose (R!R) can now be cast while the other Mimic cast is on cooldown R!Q damage: 150/275/400 (+60% AP) -> 100/200/300 (+60% AP) R!W damage: 60/120/180 (+30% AP) -> 90/155/220 (+45% AP) R!E damage: 100/160/220 (+40% AP) -> 100/180/260 (+50% AP) Cooldown: 54/42/30 s -> 44/36/28 s Damage tweaks and power shifts closer to pre-rework

Abibyama1 votes

Please change the bullshit E

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