I started playing mord post rework. He was nerfed since the until reeork, with small buffs a few patched ago. I had trouble playing him UNTIL I used THIS setup:
2 Moves peed Quints, As quint, AD Reds, CDR Blues, Storm raiders keystone, and the mastery for CDR on summoner spells and mastery for potions.
Always boots and pots start for moves peed and sustain.
Spells MUST BE ghost AND flash.
Rush distortion swifty boots and rylias.
This will make you mobile as fuck, and is pretty kick as if you poke, and use your spells to all in or escape ganks.
Ludens and dusk blade paired with the above core add very nice damage and a very nice amount of movespeed and burst for guerilla warfare playstyle. Be sure to have potions early for more sustain, and early focus should be rylias and ludens ( after full boots rush of course) because AP means fat as heals for maximum hues.
Be sure to keep warded to know when you are getting ganged to escape properly.
Guinsoos is also great on Mord, and makes his Q kinda like his original rework before it was nerfed.
Funny 3 items to try together JUST FOR FUN if you are ahead or need the AS: Nashors (50% AS and sweet CDR), BOTRK, and Guinsoos make you hit your 3 q's fast as fuck and burst like nobody's budiness. Try it sometime. It's cheese.
Anyways, that's my new way to play Speedkaiser, the Mord who can kite Quinn.
Moves peed Quints, Ghost AND flash, Stormraiders, 15% CDR on summoner spells, Distortion Boots of Swiftness Rush, Rylias, Ludens, and Duskblade.
The rest is yours!
Ps- Mord kinda sucks as a tank, really.