yea if fizz cant 100-0 me level 4 that would be nice
pretty stupid how im ranged and get zoned off of him the second he is 3 cuz of him being able to dodge all my skills by one and then kill me right away
pretty stupid how im ranged and get zoned off of him the second he is 3 cuz of him being able to dodge all my skills by one and then kill me right away
I for one, remember the days, where Fizz only needed level 2 to 100--0 you.
Can we just address that Thresh hook?
just remove that bullshit DoT on his W
They tried, thats how AD tank fizz was born
I thought AD tank fizz is (or was) viable because of his W dot that gives him sustained damage...
AD Fizz was a thing because the AA enhance portion of the W was the execute and was busted.
you mustve taken like 10 autos then
Ignite, keystone, and minion damage from when you are forced to try to out trade him brings that down to more like 4-5 autos.
sorry, but that isnt cuz fizz is op...sounds more like you dont know how and when to trade with him
The bs thing about Fizz is that he has all the agency in lane. If you step up to CS past about level 3, he'll delete you. If you actually use skill and proper positioning to get a combo off as a mage or even fellow assassin, he hops away.
I don't care how balanced he is or what not he's just not healthy for the game or fun to play against.
He's melee, that makes him balanced.
any character who removes that amount of agency from their lane opponent is unhealthy, regardless of their range.
Fizz suffers from THE ZED EFFECT (TM) - his actual strength is shrouded by how un-fun it is to play against him. I get what Clockwork is saying - after a certain point it no longer really matters what YOU do, but it matters entirely how you respond to what FIZZ does. You have very little agency because if you walk up to cast spells he is just gonna e towards you and probably kill you, so you end up standing behind your wave trying to CS waiting for him to go in so you can (hopefully) outplay him.
It's pretty lame to play this way, and Zed (with a similar untargettable approach) has a similar problem. Fizz just has a slightly healthier laning phase because he can actually be bullied by certain champs, but it still feels pretty bad to be a large portion of the cast against Fizz in midlane.
if he dodged all of his abilities, don't you think you just missplayed? Fizz is strong, but 100-0 at lv4, and dodging all your abilities ( Q, W, E I suppose) it's strange. You could also tell us wich champion you were playing as.
I find it hard to believe Fizz could dodge EVERY ability without blowing trickster and even then there is a window when he lands, so I think it is safe to say they blew a full combo in a short enough window to be completely avoided by one trickster.
In other words Fizz watched you outplay yourself.
Funny, as a main mid, I hardly ever have problems with Fizz, because you are supposed to beat the living shit out of him before level 4.
And with flask gone, it's actually a lot easier!
Yup, you should almost never have a problem with fizz, his early game is so weak, people just don't know how to abuse him.
The problem is that Fizz can just sacrifice some cs for his weak early (and an experienced Fizz player should know what matchups to do this in) because eventually he WILL have the damage to oneshot you. It's really easy for Fizz to get to that point, item-wise, so having a weak early doesn't mean he won't do anything. Unless the Fizz player isn't actually experienced.
If you dominate fizz, follow his roams, to keep him down, its a done deal pretty much, the most likely problem is that mid laners don't follow their lane if they go to gank, and thats where he shines. Also, by the point fizz can 1shot you with his combo post 6, if you are smart and get a zhonyas, there goes his kill potential, because he will have to just try to auto you to death.
If you dominate fizz, follow his roams, to keep him down, its a done deal pretty much, the most likely problem is that mid laners don't follow their lane if they go to gank, and thats where he shines. Also, by the point fizz can 1shot you with his combo post 6, if you are smart and get a zhonyas, there goes his kill potential, because he will have to just try to auto you to death.
Yeah, cause he couldnt possibly go in on you while its on cooldown, its against the rules or something... I hate when people say dumb shit of the tone of "all you gotta do is _______" when its much more complicated than that.
Fizz can close the gap in a heart beat, slap his ult up your ass, force you to use zon, back off, and have the ult up before your zon is of cooldown.
It is too easy to play against fizz, what you just said is the classic Bronze immobile mentality... There is so much you can do to get away from fizz when he comes in on you.
It is too easy to play against fizz, what you just said is the classic Bronze immobile mentality... There is so much you can do to get away from fizz when he comes in on you.
so much... ok, elaborate. So much... please do tell this "so much."
Well first off, Zhonyas is insanely valuable. And once you buy it, though it may have a longer cd than Fizz's combo, it can be used to get ahead of Fizz. As for the "so much", allow me to elaborate:
I think these are just some ways render Fizz useless. And again, this is all assuming that Fizz has successfully made it out of laning phase while not being too far behind for his damage to mean nothing. As well, this is assuming you are somehow caught out of position to allow yourself to be caught by Fizz post-laning without any help from your teammates. AND we're assuming Fizz hasn't been poked down due to him being prone to harass even later game. Lastly, we're ALSO assuming Zhonyas is on cd, and you for some reason choose to misposition yourself during it's cooldown... But hey, maybe you're right; maybe there isn't a lot to do against Fizz.... :D
First Id like to point out the shitposter who I called out didnt say anything, typical.
On to this post, and I want to say Im trying to be respectful because I think your trying to help... but, that stuff youre saying isnt counterplay to a Fizz all in which he said their is so much you can do.
While Fizz Q makes him prone to damage, potentially, he probably hit you with it and did a big amount of damage himself.
Doge his ult, well thank you...
The rest of your bullet points are just basic counter measures to "Insert fed champion here." Basic babies first survival tips for a monster thats hard to deal with in a match.
To survive X build HP/Resist.
To survive X Exhaust them.
To survive X use your mobility to dodge if you have it.
To survive X counter pick them.
To survive X use CC on them.
To survive X get help from teammates.
See how that all has so NOT much you can do? Thats just very basic stuff for surviving against all manner of bullies. When it it comes to Fizz though, he sails above most of those counter measures because hes designed to. He can dash too you and away from you, he can dodge your abilities and damage you with the same one, he has 2 slows he doesnt need cause he can 100-0 you in the blink of an eye.
He does a ton more damage than many other mid laners of the same level, has a massive outplay kit, and at a certain point just turns into an Annie with her stun up, but you can see the bar or any other indicator. The only counter-play becomes stay the hell away and hope they dont have flash.
There is in fact very little you can do to stop more than 2 Fizz all ins, those 2 are zon and flash, and after that, you have to play passive, which means hes going to get a lot of CS, which means hes still going to reach a 100-0 point if the match goes long enough, and you will still be weaker than him in several cases.
Hes MEANT to stomp on people, and his kit is designed to do it, but people act like hes just any other champion and he dosnt have a super toxic kit.
Yes I was trying to help. This is what I do: I generally try and defend assassins' power and state in the game, because they're not op, any of them, by any means. I was giving you tips on how to counterplay Fizz if he goes in on you later in the game, but that's not where Fizz's true counterplay lies. His real weakness is in the early laning phase. If you know how to harass and trade with him, Fizz should fall behind lane very quickly. If not, you either got very counterpicked, or didn't properly lane against him. When behind, while he may still do some damage, it is suppressed considerably. And at that point, even a mage should be able to duel Fizz.
I think that the main problem with him is because his Trickster deals considerable damage. Fiora's Riposte doesn't do that much and she levels it for that one CC that can hamper her while in Fizz's case, it's a part of the combo. Her Riposte also doesn't have a short CD and is magic damage + it scales from AP alone - a completely opposite stat of what she builds.
Don't forget Vlad's pool, which has a super long cd and costs a ton of his HP
And can't go over walls
I mean Fizz's E doesn't have a huge AoE nor does it drain % max health and give it to Fizz.
Vlad's pool doesnt deal %max health and give it to Vlad either. It deals a small amount of flat magic damage and heals Vlad for 15% of the damage dealt.
It's not even enough to offset the cost of the spell for the vast majority of the time, let alone grant him net health gain.
Mastery 6 Vlad main can confirm ^^^^^^^
The fact that his E is such a big part of his damage is a massive contributor to counterplaying him. If his damage was shifted to elsewhere in his kit he could E just to dodge things and gap close or escape without sacrificing damage. Because he has to E on top of you to kill you, he makes himself vulnerable (at least in theory) when he goes offensive. It is also his only wave clear, and if he uses it for that in lane it is easy to punish.
Imagine if Fiora had to use Riposte to waveclear though. Or if it cost 120 mana.
Except Fizz can CS by pressing W, autoing the minions, and letting the DoT kill them. An experienced Fizz player can do that, which ensures he almost never runs out of mana.
Regardless of whether he has counter play or not or whether he is op or not, the fact is that he is super unfun to play against, give even a slight lead to him and ur done with 0 chance of ever winning against him.
The problem is that a mage will likely oom themselves and miss a good portion of cs trying to force Fizz off the wave early, only for the Fizz to out sustain the mage with corrupting potions 3 charges so that once he hits a fair enough power spike, which even happens pre-6, he gains the ability to at least stall out the lane. This allows him to get lane control once he hits 6 since his burst combo (even without using his ult) will likely be enough to force the mage to back completely or at best forfeit the wave until it gets closer to tower range so they can farm with some relative safety. And god help you if you burn your summoners, because at that point you aren't even really safe under tower anymore.
Save your important abilities until after he uses his trickster
As if a good Fizz would simply use Trickster :^)
If you save your abilities until he uses playful trickster, he doesn't need to use playful trickster cause he will outdamage you straight up.
Fizz is one of those designs that you don't outplay. Fizz loses by out playing himself, the control is not on his opponents side.
Obviously there are a few straight hard counters to him, but his design is still crap.
Some parts do have to do with you out playing him.
It isn't a bad design if we are judging whether the kit does what it is supposed to do. If we consider what it is supposed to do to be bad for gameplay, then yes it is a bad design. Game design, like art, is all about taste.
If you like Fizz's design, that's fine. I personally don't. I prefer designs where both parties have ample opportunity to react and respond to each other.
yea if ryze can't 100-0 me with Tear and Cataylst that would be nice
I mean, that's what Ryze does... you just need to avoid getting into his zone of control, and if he ults to get to you, make sure you're with someone or a turret if you can't fight him. Ryze is deceptively squishy, so take advantage of his short range or do your best to avoid his damage. It's easier said than done, but see what tools you have at your advantage and use them.
stand behind minions....congratulations he does no damage.
but but 100-0 burst damage is fun guys -rito
[slayer-jinx-unamused]
i second this man
i think the guy is saying that, as lux since that is what he was playing... fizz can walk striat up to him and if he tried to bind... then fizz would e land on him use his ingite w him and auto him then he would use his e to slow but fizz would q threw you out of it, using his sheild. fizz would get free autos cuz of his high ms and with that bs w damage, ive been threw the matchup where ive been 50 cs up all he had was a sheen and i would have most of my morello nomicon and boots and it was like level 5ish and he would 100-0 me with the thing i just said
The problem is that he has no way to efficiently farm in lane without eating tons of harass. The only way he can get into the game is by using his base damages without the help of gold to score a kill.
He farms just fine. It's his enemies who have to worry about farming safely. If you're in range to CS, you're in range of a Fizz all-in that results in a kill, burning flash, or a recall.
That starts at level 3 and only gets worse as he stacks CDR and a second invulnerability from his core items.