Please tone down Fiora
You can't beat her as a tank, you can't beat her as range, you can't beat her as a mage, and you can't even beat her as a bruiser. She literally has no counterplay. She easily beats out tanks with her ult with little to no consequence. Only champs I've managed to beat her with were skarner and Irelia, barely, with Irelia ended up not being able to do much afterwards late game. Every time I go against her I feel as though I've already lost cause of how much she wins trades and by the time she hits 6 almost no way to 1v1 her which is know is what she is designed to be. With riposte can even go mid lane and stomp on apcarries and not even worry. A low cooldown dash that she can never miss as long as it is in range of the enemy champ also by lvl 13 its a permaslow that you can never get away from which makes it even worse. People say she isn't very good in team fights but that is bullshit. She can easily bypass most champs and go in straight for your carry or even go straight for your tank, even built as a tank she does a good bit of damage to tanks, and literally destroy his health within a second and then her heal comes in helping her team. Her passive happens way too often and even half the time the proc comes up right in front of her almost always will giving her a freebie that she can get just by using her dash within range of the proc and walking away. I know that you can walk away and come back to get the proc to another position but it doesn't matter. Why doesn't it matter, cause she has a slow that will help her to run up to that proc and then the next one will come in soon afterwards with no downtime no cooldown unlike Quinn's passive.
Suggestion would be to put a cooldown on her passive it is too convient for her to be able to have it always come up every second and besides she has an ult which gives her true damage. This will also allow some actual counter play at lvls 1-5.
Another suggestion is to take away her movement speed on her ult. Why does she get both a slowing debuff and movement speed buff it makes no sense.
(which is very rare and leaves her useless until first Item or midgame)
-Has cooldowns that are all similar in size until mid to lategame(where she builds CDR)
because of sustain
thanks to poke
thanks to insane tankiness plus damage
because you can out-sustain and out-farm her after building either
or
depending on what you build first
beats anyone 1v1 when he gets his first few Items done with
is a top-laner that is ranged and can poke Fiora down easily
can kite Fiora to hell
Out-sustains Fiora and only has 1 CC
can out-Tank and out-damage Fiora
Out-sustains Fiora and his CC can't be dealt with easily for Fiora
Out-Sustains and out-Tanks Fiora during trades
Can out-damage Fiora in trades as well as out-sustain her
Can out-tank and out-damage Fiora