Riot please fix your game , #TankMeta!!
i really hate it when we can almost build every champion in league as a tank and it still works , it just shows how broken tank itemization right now......
i really hate it when we can almost build every champion in league as a tank and it still works , it just shows how broken tank itemization right now......
On the contrary, it shows how the damage dealers' kit/scaling is able to exploit tanking items.
[{quoted}](name=Stars Shaper,realm=EUW,application-id=3ErqAdtq,discussion-id=72UAIlUl,comment-id=0000,timestamp=2016-04-09T15:16:50.334+0000)
On the contrary, it shows how the damage dealers' kit/scaling is able to exploit tanking items.
^ champion scalings need to be adjusted to account for the new bruiser items. lower base damage on abilites, and higher bonus ad scalings instead of total ad scalings for assassins and melee adc.
putting melee only tags on those items to prevent marksmen from getting tanky.
this is what riot should currently working on, not the mage update. i get that people want cool new stuff for their mages, but its a) probably gonna break the game as much as the new marksmen items, and b) riot hasnt really finished the other updates yet.
its too soon.
To be fair a mage update is needed as much as this is coming out first because they were working on it far before the carry&tankish matter arose.
Since S3 I've been a
main, he has never been utterly OP nor absurdly UP. His kit provided him with the tools to punish bad plays no matter if the enemy was a Malzahar or a Zed. Since the introduction of the new Masteries though I felt him becoming more and more not worth the effort to play and not in line with the items and Keystones available.
I've started playing
since release and... HOLY HAPPY HOLIDAYS! It's more than clear that this is a mage which design fits both the Mage archetype and the new Season (and so also the Mage Update) approach, he has clear power and weakness windows but he doesn't leave you without the tools to answer and if you are able to learn it you can win almost any match if the Team doesn't decide that it's over.
[{quoted}](name=Stars Shaper,realm=EUW,application-id=3ErqAdtq,discussion-id=72UAIlUl,comment-id=000000000000,timestamp=2016-04-09T15:29:47.277+0000)
To be fair a mage update is needed as much as this is coming out first because they were working on it far before the carry&tankish matter arose.
Since S3 I've been a
main, he has never been utterly OP nor absurdly UP. His kit provided him with the tools to punish bad plays no matter if the enemy was a Malzahar or a Zed. Since the introduction of the new Masteries though I felt him becoming more and more not worth the effort to play and not in line with the items and Keystones available.
I've started playing
since release and... HOLY HAPPY HOLIDAYS! It's more than clear that this is a mage which design fits both the Mage archetype and the new Season (and so also the Mage Update) approach, he has clear power and weakness windows but he doesn't leave you without the tools to answer and if you are able to learn it you can win almost any match if the Team doesn't decide that it's over.
still the problems with marksmen and assassins using bruiser items, and marksmen items beng too strong is an issue we have right now.
you can only really judge how strong mages are, and what kind of buffs they need when the other classes are evened out.
right now the mage update is probably not only going to overbuff top lane mages like lyssandra, swain, and other ap champs like chogath (the gapcloser item + feast, lol) or engage mages like annie.
but it also buffs them according to the unintended strengths of marksmen and assassins due to items like steraks.
it doesnt make sense to buff mages to be able to burst through maw + steraks, when these items shouldnt even be available to the champions mages are trying to burst down.
theyre trying to balance mages on an already wonky base, and then theyre doing it in a way that will cause the same collateral damage bruiser items caused. it will buff so many ap champions who dont even have problems with being relevant, or who are known to have gigantic issues when theyre strong.
here is a list of champions who like to buy ap/health/mana items and are probably going to get buffed with the new catalyst items.
(doesnt need a buff, as shes really strong currently)
some of the ap assassins

this is the next problem. whos to say ad assassins will not just be replaced by ap assassins on mid lane who get buffed by these items? mages will still have to face assassins each game.
Let me start saying that I totally agree with your proposed changes and that expecially the "melee only" ones can be done without many problems as a band aid fix before anything else happens.
I have some fears about AP Assassins like Ekko (again) and Fizz too, adding COrki and Ezreal to the equation because we all know what happens when items that they might use become powerful. I hope Riot's plans work better than we foresaw.
[{quoted}](name=Stars Shaper,realm=EUW,application-id=3ErqAdtq,discussion-id=72UAIlUl,comment-id=00000000000000000000,timestamp=2016-04-09T15:57:23.396+0000)
Let me start saying that I totally agree with your proposed changes and that expecially the "melee only" ones can be done without many problems as a band aid fix before anything else happens.
I have some fears about AP Assassins like Ekko (again) and Fizz too, adding COrki and Ezreal to the equation because we all know what happens when items that they might use become powerful. I hope Riot's plans work better than we foresaw.
yes, i havent even thought of ekko, but he will definitely profit from those new items. hes already strong with a tanky build. imagine him having even more mobiltiy with that 300 range dash item.
one of my main cocnerns is that this will not just profit mid lane mages, but top lane will be overun by tanky mages who already like to bully the hell out of bruisers, and ap assassins on mid lane.
were probably gonna see things like ap
on mid lane who will just stack catalyst items to become relatively tanky and get a ton of burst from all the ap.
Thank you! Their bases are too high to force them to build damage.
I think just the opposite.
It's showing how weak squishy ADCs / Mages are relative to how strong Assassins are right now. That a Talon with only sunfire cape and Zz'rot (maybe not this video, but I've seen Valkrin run that) can 100-0 a Sivir is appalling.
It has nothing to do with tanks.
you got the whole idea wrong , it's not the tanky champions am talking about , it's how cheap and decent the tank itemization really is right now .......if you watch valkrin's stream you will understand what am talking about .
you got the whole idea wrong , it's not the tanky champions am talking about , it's how cheap and decent the tank itemization really is right now .......if you watch valkrin's stream you will understand what am talking about .
My point is that if the items being built were Steraks + Titanic, etc.. (i.e. hybrid tank items) then I'd agree that the itemization is broken because it would mean there's too many stats coming through.
When the items are Sunfire and Zz'rot, you're building pure tank and no damage (Sunfire's damage really isn't that much). An assassin with these items shouldn't be dealing enough damage to even 100-60 a squishy, let alone 100-0. Sure, they're becoming really tanky and nigh unkillable, but that's the whole point of tank items. it means the carries are doing too little damage and taking too much