New summoner spells
I have been playing league of legends for a while now and in all honesty I think new summoner spells are a must. Especially with the new changes that have taken place. With that being said this could be the solution to only seeing flash and ignite or teleport, heal, exhaust, ghost...ect... With that being said I'll just get straight to the point adding an item that could boost ability power or attack damage for a short burst of time as a percent bases stat would be nice it could in fact be an alternete to ignite. But it could also bring back champs that need a bit to get going early or have a high range that makes ignite less of a must have where as a mele range champ could take ignite and get away and let the burn finish an enemy. Another spell that could be added is on that could shield your team yes we already have barrier but taking that over heal while being an ADC mainly is more of a one sided choice going more towards heal because it can heal yourself and another. But barrier only works on your self but the effects wear off. But having and aoe barrier would be nice on supports especially ones that already have slows stuns and hooks haveing that extra reinforcement is always nice to have. I also find clairvoyance is. A spell that should be removed seeing as blue trinket does the exact same thing. These are ideas that I have but as a community we can come together and come up with better versions or in fact more ideas of summoner spells.
Locket of the Iron Solari provides the AoE shield that you suggest. Surge had a counterpart in
Guinsoo's Rageblade.