New summoner spells

DEFT W0LF··3 votes·534 views

I have been playing league of legends for a while now and in all honesty I think new summoner spells are a must. Especially with the new changes that have taken place. With that being said this could be the solution to only seeing flash and ignite or teleport, heal, exhaust, ghost...ect... With that being said I'll just get straight to the point adding an item that could boost ability power or attack damage for a short burst of time as a percent bases stat would be nice it could in fact be an alternete to ignite. But it could also bring back champs that need a bit to get going early or have a high range that makes ignite less of a must have where as a mele range champ could take ignite and get away and let the burn finish an enemy. Another spell that could be added is on that could shield your team yes we already have barrier but taking that over heal while being an ADC mainly is more of a one sided choice going more towards heal because it can heal yourself and another. But barrier only works on your self but the effects wear off. But having and aoe barrier would be nice on supports especially ones that already have slows stuns and hooks haveing that extra reinforcement is always nice to have. I also find clairvoyance is. A spell that should be removed seeing as blue trinket does the exact same thing. These are ideas that I have but as a community we can come together and come up with better versions or in fact more ideas of summoner spells.

1 Comments

Ticking Death1 votes

There was a spell back in the day called Surge (http://leagueoflegends.wikia.com/wiki/Surge). It boosted AP and AS, but was removed as part of an overhaul.

To be honest, most of the suggestions you're making have already been tried or there are items that do their job on a lower cooldown. item 3190 Locket of the Iron Solari provides the AoE shield that you suggest. Surge had a counterpart in item 3124 Guinsoo's Rageblade.

One spell that I'd personally like to see, however, would be something like a mirror wall. The spell would create a wall at a location and block the first targeted spell or auto attack against you, negate the damage, and fire it back at your enemy with all of its effects (and probably a fraction of the damage -- just imagine Veigar blowing himself up with his own Primordial Burst... yikes). I guess the tool tip would read something like this:

Summoner Spell: Mirror Wall

Whenever you are targeted by a spell or auto attack, you can active this spell to produce a wall at a target location that blocks the first spell or auto attack that would target YOU. The wall will reflect the spell or attack and all effects attached to it back at the enemy who created it at a fraction of the damage. The wall does not block any projectile, just spells or auto attacks that mark you as the target. 300 second cooldown.

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