Make Grevious Wounds stack

SooFr0sty·3/4/2017, 11:04:10 PM·21 votes·1,333 views

Would it be better if grevious wounds were applied 10% at a time up to 40% then what it is now?

18 Comments

WoonStruck3/5/2017, 9:52:06 AM11 votes

Better yet, remove it and adjust healing to a median between application and lack of.

53436278DEL13/4/2017, 11:27:09 PM7 votes

yeah 40% right off the bat is ridiculous ..... especially for executioners calling which requires 1 auto attack or spell ..... just 1

Dermott3/5/2017, 11:59:40 AM3 votes

Make Grevious Wound effectiveness scale with level (either attacker or target).

Joxcab3/5/2017, 12:28:08 AM2 votes

Make it apply only to bonus lifesteal (lifesteal not from champion abilities - runes, masteries, items). And put a max cap of Grievous possible on base lifesteal.

Alesya3693/5/2017, 9:46:41 AM1 votes

Any nerf to that retarded shit "mechanic" would be good, still too soft IMO but better than nothing. Also this nerf makes sense because teams usually buy 2 or even 3 Execalls/MRs per game even when there is just one strong healing champ in enemy team.

Spoofghoul3/5/2017, 2:30:09 PM1 votes

what if it didn't affect health regeneration

im not talking hsit from abilities but just plain health regen champs have innately and which can be increased with items

rtbf2216514123/5/2017, 3:17:29 PM1 votes

{quoted}

Would it be better if grevious wounds were applied 10% at a time up to 40% then what it is now?

If I go Malz and press E, it would stack quite fast.

ModKnightsKemplar3/5/2017, 4:03:23 PM1 votes

Love this idea. Good thinking.

I'm never sure if ideas like this would be good in their original, proposed iteration, but I'd be willing to bet that this goes on the table the next time Riot talks about GW. And that's the most productive thing that comes out of a boards proposal. So good work.