Decrease stun duration throughout the game if we are stuck with this burst meta
There are some stuns in game that are just disgustingly too long for the type of game league of legends has become. We aren't fans of the burst meta, but it looks like we wont be heard on that, fine. At the very least, decrease the stun duration on skills that some what spammable and isn't the champions ultimate.
Some champions that come to mind are:
: Lets face it, she can hurt even as a support and her Q stun lasts way to long. Some will argue its a skill-shot, but the hit-box for that skill is significant in width and length. Her ult however is reasonable cause its an ultimate. I can live with that.
: I understand complaining about Ahri's stun is questionable, but for a burst focused champion, and her ability to rush you and stun at a close distance without repercussion, the length becomes too lengthy to counter.
I am sure there are many more people can come up with, but those are the two champions I'm familiar with to give an example on.
My overall complaint is, since its all about bursting enemies down within seconds, stun duration, especially on champion that have the damage to burst you after using said stun, should be decreased allowing for counter play outside of itemization and "just dodging".