Fiora Update Opinion

Lost 13900 BE··7 votes·3,676 views

Hello everyone. To begin i want to mention that i used to play a lot of games with fiora. Suddenly i became bored because you didn't need skills to play her. Now as i see she became stronger but much more difficult to play. I would love now to see her in the LCS. She remains a Hypercarry but now has possibilities for cooperation with the team in a teamfight in so many different ways. In my opinion she deserves that update.

  • I long for a worthy opponent.

26 Comments

RiotRiot Scruffy7 votes

I'm glad you are liking it, we hoped to build a really skill expressing dueling kit for her from the ground up.

Frosted Otter2 votes

I like this rework the most +1

DragoonRuin4 votes

{quoted}

I'm glad you are liking it, we hoped to build a really skill expressing dueling kit for her from the ground up.

@RIOTSCRUFFY Why does Fiora get such an extensive update/rework/retune when she held extremely similar numbers across the board to Miss Fortune, Popularity/Win%/ETC. Fiora gets an extensive re-tuning and change, while Miss Fortune got GW removed, and an extremely situational laning phase buff on Q, which requires your opponent to have bad positioning in order to use. Why the discrepancy and favoritism towards certain champs over others?

It's pretty universal across the boards that the MF update is vastly underwhelming, and damaging to her identity as the Marksmen that she used to be.

AMYS GRAVE5 votes

It's because Fiora's gameplay was very binary and non-interactive as the enemy.

Hupsis3 votes

"...and damaging to her identity as the Marksmen that she used to be."

Yeah, because GW was the core piece that made her a marksman.

I think they added some functionality between her w and ult. Impure shot stacks increase ult damage on the target and leveling ult increases the stack amount by 1 per rank.

Silents4291 votes

Because Fiora and Ms Fortune are different champions.

Xypher1 votes

MF's passive is now triggered by W, giving her more of a chance to quickly go close in range to land a Q and return to safety. And also, MF still did have a pretty interactive gameplay and wasn't all that of a liability if she fell behind cause she, at best, did damage from range and had a slow. Fiora however was a click-to-kill champion, nothing interactive about her, and was utterly worthless if she fell behind, cause she had to be in melee range to be able to do anything, hence she got an extensive rework,

buster kiton2 votes

How does the ultimate healing zone make any sense in any way considering she's just a regular human who happens to be insanely skilled duelist? That doesn't really make any sense to me. Being a duelist she should be avoiding damage instead of healing it back, and at least be single-target combat focused, not healing the entire team (in my opinion).

Delioth1 votes

Morale Boost- like a second wind, reinvigorating allies with her expert skill.

Lost 13900 BE1 votes

Well she has all the skills a true Hupercarry champion needs! Now with more possibilities, and a bit more difficulty. Great Job!

Reikken1 votes

My only complaint:

You made her slower.

I like Fiora for the same reason I like Katarina. She's extremely fast. New lunge looks like it's a dash and then a strike, rather than a dash and a strike in one motion as it should be. From the looks of it, I could probably lunge auto lunge on live Fiora in the time it takes to complete lunge on the new one.

Then, I can't really tell on movement speed, but attack speed and dashing around is clearly diminished. And while countering CC is neat, I just hope it doesn't root her and keep her from attacking. On live, Fiora can dodge CC most of the time anyway

Xypher1 votes

Riposte is a targeted slow or stun depending on what you use it on, and she doesn't immobilise or CC her in anyway, so it's basically a nice way to chase down someone.

Lost 13900 BE1 votes

Also the heal is AOE for all the allies inside the area?

Xypher1 votes

From the skill video that they posted on her rework page, the Jarvan was healing too in her ult rage, so yeah it seems it's an AoE heal.

DanofDemacia2 votes

{quoted}

I'm glad you are liking it, we hoped to build a really skill expressing dueling kit for her from the ground up.

You literally ruined the game u guys need to stop

Lugg2 votes

The kit and game design look good. The splash art is horrible though. Can you guys please change it?

Bold and Brash1 votes

Please fire the guy who did her VU + splash art.

Xypher1 votes

Nicely done! Now it is actually feels more interactive! The old kit was just point to kill, and if you fall behind than you're nothing more than a liability for your team. Terrible splash art though, that needs a change @.@

Wizarcanum2 votes

Plz don't change fiora art ='( ='( ='( ='( Fiora

Craft Zeppelin2 votes

I would have loved it if she could land a launt during her ult if her opponent flees or something. Like, "I CHALLENGED YOU FIGHT ME BRO".

Merxamers2 votes

My big worry is that all the healing + &-max-HP damage will lead to tank Fiora builds, like what happened with cinderhulk Ekko. Who wants to see Fiora go Black Cleaver + Frozen Heart/Randuins + Spirit Visage + Sunfire, like every other tanky fighter? Not me. I'd rather that the usual high-DPS items still be ideal on her.

64539310_DEL1 votes

One thing I don't agree with you on sir. You say it takes no skill to play her. This is not true at all. Yes her abilities are straightforward and simplistic, but SHE takes skill to play. The big problem was that she was typically useless in team fights because she would be focused and any form of crowd control would shut her down. It took skill to learn how to strategically decide when to go in and who to go in on. "OOHHH, but you're forgetting about her ult!" Yeah well her ult may deal a ton of damage, but it's pretty much useless except for the on hit lifesteal and untargetable part. In a team fight all you would do is deal some damage and die after your ult stopped. Fiora was never meant to be a team fighting champion. While she can built to be a bruiser, she loses some of her assassinating potential. When I play Fiora I'm either helping out as best I can in a team fight, or I'm split pushing. Heck by the time I had a near full build I could solo turrets with her. No minions or anything just tanking the dang thing. I've already complained enough on my other posts and I have now come to accept the new update...except for the bull crap splash art and skin. Please redo those. I'm sorry but those are worse than Nidalee splash arts....

matthewkills1 votes

this is actually horrible. fiora was my fave champ. she was a master yi that required skill, and required you to be on top of your game., and you just made her another totally forgettable champ like yorick or something.

GuiltyGecko1 votes

Don't you mean, you hope she DOESN'T appear in LCS. Champs in LCS get their knee caps smashed in with the nerf bat.

Helleus1 votes

I really like that Riot is trying to add more skill to Fiora, but i'm afraid that this will further add to the bruiser/tank meta. Her true damage passive takes time to use, as does her ult. Her kit does not have the "confusion" it had before, that she relied on to stay alive as an melee carry. What i mean is that her dashes and ult were quick and made it hard to keep track of her.

Why would you NOT go tanky/full tank now? Her kit has nowhere near the damage and scaling (other than the passive) that it used to. Her E makes getting crit items terrible. She'll have huge problems out dueling people now without tank stats. Rip melee carries.

Dremiist1 votes

[{quoted}](name=Le Wood James,realm=EUNE,application-id=3ErqAdtq,discussion-id=6NirJjdQ,comment-id=,timestamp=2015-07-21T19:24:31.246+0000)

enjoying the rework?

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