seriously, about the ahri nerf

Kata Bot··1 votes·821 views

Ahri I would like the answer of a Rioter plz becuz I think this nerf went rlly out of hand, the notes said that she was still a super safe champ and that she would use her ult to dash out more than dashing in and that she needed to take more "risks" attempting to get a kill, ok I get that and I agree lowering the range of the target acquisition on her W and her R but increasing the mana cost on her Q and decreasing her's W dmg again that was BS, that was completely unnecessary and out of hand, seriously Riot, the removal of DFG affected her big time and you also removed the amp from her charm so that last buff on her W was really needed but why nerf it again? that's just straight hate for the champ rather than trying to increase her difficulty and something tells me that you are doing all these nerfs against assas becuz you are trying to babysit all these rightclickers (adcs) mains, your basically asking us assassin players that we need to be more skilled to kill an adc or another squishy target and get out alive while adcs all they need to do is right click, that's unfair, if your going to be nerfing all assas and make them all weaker then u should apply the same rule for adcs and change their mechanics too.

7 Comments

Akumu2 votes

Rofl ya defend a champion with a 58% win rate.

She was clearly too good, end of story.

Kata Bot1 votes

yeah becuz win rates means everything, that's why Im waiting for a rioter to answer not some random guy who doesn't even know what he's talking about, the changes on her acquisition range are fine but there was no need to nerf her W's dmg and increase her Q's mana cost

Sailor Mint2 votes

Ahri is still at a 50% win rate (down from 57%) and I doubt people have fully adjusted themselves to the new acquisition range on her lock-on spells.

She's fine.

RanmaKei1 votes

I disagree, her dmg output is LESS then it was before the DFG removal (except for her Orb which was buffed). Playing her now with the dmg reduction you really notice that she can't really compete with other mages not to mention assassins. At the very least we need to make her dmg bar represent her realistic dmg output. Her percentage bonus that used to be on her charm was what made her an assassin and provided MORE dmg then the charm is now when used with her other spells. Now she is just a mage with high maneuverability. I played her alot before we had any changes, and while the majority of the changes do not bother me I feel she is lacking something because she is not as fun to play anymore.

http://i.imgur.com/7qDfBFY.jpg

Sir Yamazuki1 votes

People need to understand Ahri wasn't designed as an Assassin earlier, and she's honestly been a balance nightmare throughout history. They even specifically said during her last changes they didn't want to her have an Assassin play style any longer because it was so unhealthy. Also, mobility is very strong, if she was that bad she wouldn't have a decent pick rate and win rate. Champions are only popular when they outshine the rest.

Sailor Mint1 votes

Unsure why you're replying to a week old thread when her soloQ win rate is still in the 50-51% range and she's still pick/ban in LCS.

Moonlight Selene2 votes

Rito said they were going to "compensate" ahri and veigar for the DFG removal, and this is the "compensation" they came up with, both nerfed bad again, veigar's nerf is even worse.

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