Fleet Footwork's healing needs to go back to what Bloodlust had.
Hey there all, So after playing for just two days i noticed that Fleet Footwork has been very underwhelming. Bloodlust had worked great everytime i played with it and expected fleet to be the same but i noticed it was no where near as effective as bloodlust was. Simply put, the healing on it is extremely low and from the games I've played, its never had a strong impact. i don't see a reason to take Fleet Footwork over lethal tempo or press the attack ever. The healing is simply just too low. And i could easily replace that heal with bloodline + triumph + biscuit delivery. Riot i really recommend you revert it back to the scaling percentage numbers that bloodlust had. If you believe it would be too strong coupled with triumph, bloodline and what not then just remove the "increased healing on crit" portion. As it is right now, Fleet Footwork wont see any actual play. Its just so weak right now.
and almost nothing worked for GP, and now that we are seeing the Live Public Test Version, its absolutly ... How do i put it ? <WordFiller>