Change the way you gain or lose LP in solo q! Please Riot!

StoCoBoLo·1/29/2015, 9:43:06 PM·1 votes·321 views

Don't you hate it when your jgler or top laner goes afk? Don't you hate it how your teammates get mad at each other and rage quit? Hate it when you lose your promos because of trolls while you are trying your best to carry them? Hate it when your carrying your dead weight teammates?

Riot should change the way you gain or lose lp, and this is the solution.

Code a system that determines the amount of lp you gain or lose based on this: Amount of dcers/afkers How long they were gone for Your kda Your damage dealt/taken

You guys can afford this, Riot, so please take this suggestion seriously and get your developers to try and figure it out.

The reason why this system will work is simply because, if you are good at the game, and you are trying, you get rewarded. You are carrying your team, your mid laner dced, and you lose the game and 19lp.... AWESOME!!! With this system if you are good at the game, you might lose 1-10, instead of 19.

What if the OTHER team has a dcer/ good carry and dead weights? ..... You lose more lp!

BUT WHAT IF YOU ARE CARRYING AND YOUR TEAMMATES ARE DEADWEIGHT??? Please refrain to line 10 and 11. If you are good, you are rewarded. If you are the terrible dead weight dcer, you get punished.

Are you actually good at this game? Sweet! Here is some lp for your hard work! Wait, are you the deadweight? Give your lp to the guy carrying you.

No more elo hell. Atleast, not the deepest trenches of hell

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