Upgrading Aegis to Banner makes the aura radius HALF THE SIZE - why?!
Is this intentional? I can't think of many other items where stats get worse when you pay 1.5k gold to upgrade them -_-
These pictures are not good, but they show enough:
Is this intentional? I can't think of many other items where stats get worse when you pay 1.5k gold to upgrade them -_-
These pictures are not good, but they show enough:
Huh. I'm guessing that's just an issue with the indicator, not the actual aura itself. Will find out tomorrow though.
I reckon it's the indicator of the active and not the actual aura.
The ring indicator should probably be updated with a dual ring, One with a full color white indicator ring for the active range with a semi transparent ring for the aura range to distinguish the two.
Think of like Varus Q or Xerath Q, it shows the minimum range and the maximum in a grey out circle
Would be a nice QoL buff, yeah.
Yup, that's what's going on, the aura's the same range for both items. Also just checked and we can't add a dual aura on mouseover to an item at present. The active range is the one that's shown since that's the one with more deliberate action on the owner's part attached to it.
Oh well, thanks for the clarification. o/
Is there a reason why the range on the active can not be increased? It doesn't seem like it could be abused, unless I am missing something huge.
That seems reasonable, removes a small point of confusion and makes Banner a bit smoother to use. We'll throw that change in.
Locket by contrast has more of a power implication to the activatable effect's range. Going to leave that one as is as a result.
And they say riot doesn't listen to the players.
That seems reasonable, removes a small point of confusion and makes Banner a bit smoother to use. We'll throw that change in.
Locket by contrast has more of a power implication to the activatable effect's range. Going to leave that one as is as a result.
Can we buff Botrk's active range also. It's less than Cutlass's. :^)
We've actually got a buff to just that being tested at the moment (trying BotRK at 550 again instead of 450). We originally nerfed the range when the active was more powerful, now that it's weaker however we want to see if we can get away with putting the range back up, make it a bit smoother to use.
Why are we buffing bork. It's already a stupidly loaded item it does not need to be more loaded.
How do you feel about it as an item? Do you believe there are too many stats on it? Isn't it the DFG of AD champions?
That seems like it should be fairly simple. you've made customers indicators in the past (Diana Q, etc) so what is the problem?
Custom indicators are pretty straightforward, turns out we've never added a lot of the functionality we've got for spell indicators to items however. That's probably a small ish sized job for an engineer, that's then a trade off versus other features we could put that engineering time into instead though (the ability to make new types of visual effects like Ekko's ult trail, UI updates like the extra mouseover info on the friends list, tools updates to help prevent bugs being created etc).
I'd rather have custom indicators than the completely useless information about what my friends have been playing recently.
Ah, I guess I never thought about it as items vs spells. Well, it's not a huge deal, I'm sure you guys will get around to it eventually.
Yes it is, i checked it with a friend, after the upgrade it shows the target area for the active, friend out side the area still gets the passive.
It's the indicator.
Aegis is showing the indicator for the Legion Aura, because it got no active. Banner is showing the indicator for the Promote Active. Locket has the same issue btw, showing the indicator for the Shield Active.
Ideally there should be a way to show both Areas. Or even better make them the same range. There is a Clarity issue where people that got the Aura don't get the Shield.
I think there are more items and also some abbilities with two effects that have the same issue.
Its the active range, the aura range is waaaay bigger
OH the banner indicator is for the minion upgrade active ability then? That makes a lot of sense, really threw me off though. I thought i was sacrificing aura strength by upgrading Aegis into Banner.
Just checked, the indicator seems to be for the active, so I guess the only thing you seem to lose on upgrade is the indicator for the aura.
OH the banner indicator is for the minion upgrade active ability then? That makes a lot of sense, really threw me off though. I thought i was sacrificing aura strength by upgrading Aegis into Banner.
They should add multiple rings for items that have multiple ranges. Maybe they could color code them so that the passive is written in a different color and has a different colored range than those of the active.
Another example would be the chase range for Righteous Glory. I never know if activating it will actually give me a speed boost or not.
It needs dual ring indicator, or... QoL buff. Maybe all items should, both "passives" and "actives" rings.
"I can't think of many other items where stats get worse when you pay 1.5k gold to upgrade them -_-"
well shiv loses the avarice passive from avarice blade when you upgrade it, id love if that got changed, maybe give pd some extra stats to give the two a bit more difference other then "more stats or lighting bolt"
Ring indicator is showing you the targeting radius of the ACTIVE ABILITY. You know, the promote thing that Banner has that's the big reason for purchasing it?
My friend and I just tested this, it is a visual issue only.
I think that u no have banner in invy!!!!!!!!!
Evil plot by Riot 2 make money and sell-out!!!!!!!!!!!!!
HUEHUEHUEHUEHUEHUE