Why must I still walk into the bush when Oracle's has revealed a threat?

TaienV·10/28/2018, 1:51:57 AM·74 votes·15,675 views

I constantly get hit by a blanket of Teemo mushrooms which I've already revealed with Oracle's because I can't attack them without walking into the bush. How does it make any sense that I can identify a threat but not attack it? Please fix this, I'm really sick of being blamed for "yeeting into mushrooms" when I'm just trying to clear them.

30 Comments

Monstermushmush10/28/2018, 7:12:12 AM19 votes

It's fine with pink wards, sucks with everything else. Upvoted.

Saezio10/29/2018, 12:49:35 AM4 votes

Lol learn to walk . You see the shroom and he cant even position them close enough to block entrance like he used to. How hard is it to walk in the part of the bush that is not shroomed?

RebeccaUCuber10/28/2018, 11:14:25 AM3 votes

So i'm Not The only one! As support...I risk My life so much every time, only trying To clear tribush :/

BLACK REALM GOD10/28/2018, 5:41:41 PM3 votes

item 3194 +item 3102 +item 3190+item 3009 = you have now become shroom proof. go where you please.

TomiMan710/28/2018, 7:55:27 PM2 votes

Also if im 1 hit away from killing a ward pls...rito..thats the worst, let me kill it before it goes back to invis.

Jerry SeinfeId10/28/2018, 1:06:21 PM2 votes

how about fuck off? you get a shit ton of tools to counter half his damn kit and then come on here to complain about how it's unfair he gets to keep the shrooms in the bush unless you position yourself decently.

sobi99910/29/2018, 1:46:18 PM1 votes

Yh nerf the poor guy again because you are unable to put a ward in the bush to clear them. This was the case before where oracles were disbaled but teemo suffered severely by this change and they later on changed it so that oracles no longer detect shrooms.

SpecterVonBaren10/29/2018, 7:52:48 PM1 votes

So that Teemo can fill one bush in ARAM with shrooms so that they don't become irrelevant once someone gets and oracles.

Blue Moon Wolf10/29/2018, 8:28:46 PM1 votes

to be honest, kind of feel like it's the only way to keep them relevant at that point. I mean there is still the fight to try to take out a shroom with Teemo guarding it and able to Q you from range, but... idk, I think it would be nice to not have to run into a bush just to take out the shroom, but at the same time it kind of feel like part of it's deal as a zone control trap Ult is to force you to find a safe way into the bush to take it out. Yea, idk... He's an old champ with old mechanics. hard to think of good ways to balance a champ who's kit was suited for a simpler time. I guess I'm on the fence about it .__.

Cheini10/28/2018, 11:01:48 AM1 votes

oh dear someone's chara has been hacked/left log on in an i-net cafe/"friend" stolen so hard xd

still.. why sona?..

BlackEyesBlue10/29/2018, 8:58:07 PM1 votes

Bush mechanics need an overhaul in general. I've always thought it was rediculous that you can be inches from an enemy, watch them go in, and suddenly they are invisible and all targeting drops...

If you have vision on an enwmy champ AS THEY ENTER a bush you should keep it forat least two seconds! The way they work now just feels so cheesy...

The Trent10/28/2018, 11:00:31 AM1 votes

What is this new Sona meme? Also, I think the bush thing A. balances melee and ranged bush checking for wards more, and B is used to better implement a risk and reward factor. Placing a ward in the bush also nullifies this as the ward will give you the vision needed to clear it without stepping inside. lots of abilities can also do this for you. Orianna q, tibbers, daisy, skill shots that give vision, Swain w, Nidalee w, list goes on.

Meep Man10/29/2018, 1:28:39 AM1 votes

Walk around them. Teemo's already making a mistake if he's stacked his shrooms all in one place to disallow walking anywhere in a single bush.

Kídá10/29/2018, 1:38:58 PM1 votes

I think oracles should disable the shrooms so you can hit them without worrying about them blowing up.