Ward system remake possible?

xSpoo··1 votes·203 views

I have simply qeustion - would'nt be nice, if you could downgrade a time of enemy wards whenever you hit it? Now wards have 3hp, that means, if you hit once, you could steal some time of vision. I think, that could be possible, because wards have 60/120/180s.

For example - you place a ward (trinket) and enemy hit it, so your ward now have 45s instead of 60, if get second hit too, time is only 30s. Same goes for other, like 120s - after 1st hit 90s, after 2nd hit 60s. And here for 180s - 1st hit 135s, 2nd hit only 90s.

I don't know, if some1 wrote this before me, i'm sorry for spam. :)

1 Comments

Archon X2 votes

that would make ranged supports too powerful in laning phase, particularly someone like thresh... you have to keep bush warded during laning phase if he's in it and he has a ranged aa.

More from Gameplay