I actually miss old gp and the way he used to be played

Siberio147··4 votes·1,734 views

I know i'm late, but since they reworked gp i played him a bit, saw that he pretty much was a different champion and stopped playing him, even though he was my main at the time. Lately i started playing him again, because i had an itch to play what used to be my favourite champ, and i just became depressed as i saw the old pirate not be able to do anything if not build a lot of ad and just blow his load of barrels on the enemies. Gp was my favourite champ because you could play him wherever and however you wanted to play him. Wanted to go full crit and oneshot adcs? Perfect. Wanted to build tanky and jungle? of course you could! Wanted to play support while building full ap just to heal through everything and destroy whole teams with one well placed ult? If you were down for it, you were able to. Now it just feels like even tough they added the barrels that add more mechanical skill to the champ he lost a lot of "dimension", as in you can only go ad and play top and/or mid now. Either that or you just feed your ass off, since you are just a damage machine now. He's not what he used to be anymore. I miss you Gangplank. We all miss you. Sincerely, an old fan.

16 Comments

Sir Fuzzi3 votes

Me too! I loved it, it was simple, clean and effective. I agree it needed interactivity, but I liked the Captain leading the charge, commanding and rousing the troops with his speedup.

Now, I understand wanting 'the Dread Pirate,' but you know what? I think that was, and what GP is now, a whole different character that Gangplank never was. He was never seriously dreadful; his fucking name is Gangplank, he's literally named after a thing. At least Miss Fortune is sort of a name. But she's not really taken seriously either (and doesn't ask to be).

New Gangplank is like some sort of weak impression of Barbossa from Pirates, and his voice lines are all botched up now that he's been re-re-imagined with the hand and stuff. He says 'Hate is a child's word,' which his Captain Gangplank material, but now with the hand he also says, 'I found my hate in the flames.' So now not only is the character kind of a cop out, it's a cop out on a cop out and the whole thing feels shallow. Compared to Captain fucking Morgan the pirate pirate, with pirate lines like 'A bottle of rum' and things about yardarms and masts. I just want that to be expressly clear that for me, at least, that's how it feels. I realize some people really like him and his voice actor does a fantastic job of delivering, it's just the character that suffers from hasty, rushed-out designs.

No, this new Gangplank was Gangplank's rival, and should have been named Dread-something or something equally tacky. At least then he's got a villainous thing for a name. Old Gangplank probably should have instead been written away from the identity 'Dread Pirate' and more into some loose cannon, freewheeling fighter of the high seas who was just a force to be reckoned with and could not be reasoned with. No rhyme or reason to his actions; a true pirate, calling the seas home and kingdom. Update him visually, give him some snarky lines and update them.

Then you give him this dread pirate and MF's all like, "I'ma get Gangplank," but it turns out Dread-whatever should have been her target because he snafus them both and doing that is what earns him the name Dread Pirate-- because he's the one who toppled the two Greats of the piracy of Bilgewater. And he could be all about that god damn barrel minigame, and the fucking placement, and praying to god your opponent isn't one who outranges them and just kills them anyway for all your goddam effort and timing. Holy Christ is that annoying. Or God forbid the have mobility and just zip out as soon as you detonate a chain.

I still try to love him and I've given the minigame a few whacks but I just can't like it. It's so much extra play just to keep relevant, because he's just not without it. Old Gangplank had one whole different skill, and for me it was all the world in difference. His personality did not attempt nor try to portray depth, and that was perfectly fine with me. He kind of made a smooth weave between range and melee and it was fun, because with a few tweaks (like his new passive) he would have been great fun. But they chose the minigame.

Not even cool powder kegs, like rolling ones. The play around them is super telling and easy to monitor and as long as you're not a moron around bushes, Gangplank is largely beholden to you engaging on him near them or else being able to snap up your escape before you accidentally push the barrel. And unless he detonates the barrel, I don't think it charges his passive, so that's a point at which he runs a risk of losing to melee superiority.

I'm probably just salty. But you know, just this once, maybe that's the way to be.

Don't even get me started on Galio.

Asayake 5150glow1 votes

[{quoted}](name=Sir Fuzzi,realm=NA,application-id=3ErqAdtq,discussion-id=5oMEUcBB,comment-id=0000,timestamp=2017-07-19T01:15:58.039+0000)

Me too! I loved it, it was simple, clean and effective. I agree it needed interactivity, but I liked the Captain leading the charge, commanding and rousing the troops with his speedup.

Now, I understand wanting 'the Dread Pirate,' but you know what? I think that was, and what GP is now, a whole different character that Gangplank never was. He was never seriously dreadful; his fucking name is Gangplank, he's literally named after a thing. At least Miss Fortune is sort of a name. But she's not really taken seriously either (and doesn't ask to be).

New Gangplank is like some sort of weak impression of Barbossa from Pirates, and his voice lines are all botched up now that he's been re-re-imagined with the hand and stuff. He says 'Hate is a child's word,' which his Captain Gangplank material, but now with the hand he also says, 'I found my hate in the flames.' So now not only is the character kind of a cop out, it's a cop out on a cop out and the whole thing feels shallow. Compared to Captain fucking Morgan the pirate pirate, with pirate lines like 'A bottle of rum' and things about yardarms and masts. I just want that to be expressly clear that for me, at least, that's how it feels. I realize some people really like him and his voice actor does a fantastic job of delivering, it's just the character that suffers from hasty, rushed-out designs.

No, this new Gangplank was Gangplank's rival, and should have been named Dread-something or something equally tacky. At least then he's got a villainous thing for a name. Old Gangplank probably should have instead been written away from the identity 'Dread Pirate' and more into some loose cannon, freewheeling fighter of the high seas who was just a force to be reckoned with and could not be reasoned with. No rhyme or reason to his actions; a true pirate, calling the seas home and kingdom. Update him visually, give him some snarky lines and update them.

Then you give him this dread pirate and MF's all like, "I'ma get Gangplank," but it turns out Dread-whatever should have been her target because he snafus them both and doing that is what earns him the name Dread Pirate-- because he's the one who toppled the two Greats of the piracy of Bilgewater. And he could be all about that god damn barrel minigame, and the fucking placement, and praying to god your opponent isn't one who outranges them and just kills them anyway for all your goddam effort and timing. Holy Christ is that annoying. Or God forbid the have mobility and just zip out as soon as you detonate a chain.

I still try to love him and I've given the minigame a few whacks but I just can't like it. It's so much extra play just to keep relevant, because he's just not without it. Old Gangplank had one whole different skill, and for me it was all the world in difference. His personality did not attempt nor try to portray depth, and that was perfectly fine with me. He kind of made a smooth weave between range and melee and it was fun, because with a few tweaks (like his new passive) he would have been great fun. But they chose the minigame.

Not even cool powder kegs, like rolling ones. The play around them is super telling and easy to monitor and as long as you're not a moron around bushes, Gangplank is largely beholden to you engaging on him near them or else being able to snap up your escape before you accidentally push the barrel. And unless he detonates the barrel, I don't think it charges his passive, so that's a point at which he runs a risk of losing to melee superiority.

I'm probably just salty. But you know, just this once, maybe that's the way to be.

Don't even get me started on Galio.

How are barrels serious in any way?

How is 'BARREL!' serious?

Or Powder Kek?

Barrels are pretty guaranteed if you use them well, only Caitlyn's can really compete in mid-lategame (it's honestly easier midgame since triplebarreling is useless lategame, by the time the second barrel explodes, it would've already already ticked fully and you might as well have double barreled).

Sir Fuzzi1 votes

Just add "THROW ANOTHER KEG!" and we'll be set.

I don't know, they added kegs to their super serious rendition of Gangplank. They certainly thought it was serious enough.

I want Traditional Gangplank with voice lines.

My problem with barrels is using them, it's just such a 'thing' to do in the middle of fighting. I'd rather play someone who just spends that time fighting, because there are fair chances they're not failing to do anything that GP can. Chances are even higher that champ comes with hard CC and %HP damage...

Asayake 5150glow1 votes

[{quoted}](name=Sir Fuzzi,realm=NA,application-id=3ErqAdtq,discussion-id=5oMEUcBB,comment-id=000000000000,timestamp=2017-07-19T01:38:24.917+0000)

Just add "THROW ANOTHER KEG!" and we'll be set.

I don't know, they added kegs to their super serious rendition of Gangplank. They certainly thought it was serious enough.

I want Traditional Gangplank with voice lines.

My problem with barrels is using them, it's just such a 'thing' to do in the middle of fighting. I'd rather play someone who just spends that time fighting, because there are fair chances they're not failing to do anything that GP can. Chances are even higher that champ comes with hard CC and %HP damage...

Ah, but Kegs are very powerful AoE damage and don't need to be accompanied by autos do to work, so Gp can stay at a safe distance

Sir Fuzzi1 votes

For sure, they're mad powerful and give GP burst like he never used to have. The insane waveclear is also something. I recently took another try at them and found out that yes, I can use them.

But I still don't like it. It's still dancing around barrels. It's still a minigame that commands most of GP's threat. He doesn't have a 'without them' option (I've tried, believe me) now as he has to be balanced around them. It's more damage and variance in his kit than just Q, W when damaged, E when damaging, R if ya feel-- but there was something so charming about his little mix buff/debuff kit.

Still, it could be worse. They could have changed his personality over to something like Galio, and that was just ouch for us fans of Galio.

Someday, they'll review his voice lines... I hope.

Asayake 5150glow1 votes

[{quoted}](name=Sir Fuzzi,realm=NA,application-id=3ErqAdtq,discussion-id=5oMEUcBB,comment-id=00000000000000000000,timestamp=2017-07-20T19:15:42.411+0000)

For sure, they're mad powerful and give GP burst like he never used to have. The insane waveclear is also something. I recently took another try at them and found out that yes, I can use them.

But I still don't like it. It's still dancing around barrels. It's still a minigame that commands most of GP's threat. He doesn't have a 'without them' option (I've tried, believe me) now as he has to be balanced around them. It's more damage and variance in his kit than just Q, W when damaged, E when damaging, R if ya feel-- but there was something so charming about his little mix buff/debuff kit.

Meh, personally it feels a lot less like a tiring minigame once you get used to it. I basically treat it as an AoE damage spell with a delay, and the barrel thing just offers counterplay there normally wouldnt be.

Still, it could be worse. They could have changed his personality over to something like Galio, and that was just ouch for us fans of Galio.

Someday, they'll review his voice lines... I hope.

I gotta say, personally I fucking hate the new Galio (he's got Gragas's problems). But whatever.

Sir Fuzzi1 votes

The personality kills it for me. Galio's new 'character' is literally just Zac but Demacian. Fucking woo, what fun. So creative. There's no need for characterization when your binary design is either EDGY or LEL XDDDDd!

I don't really care about his new playstyle, it's not really my favourite or anything.

Asayake 5150glow1 votes

[{quoted}](name=Sir Fuzzi,realm=NA,application-id=3ErqAdtq,discussion-id=5oMEUcBB,comment-id=0000000000000000000000000000,timestamp=2017-07-20T21:18:38.294+0000)

The personality kills it for me. Galio's new 'character' is literally just Zac but Demacian. Fucking woo, what fun. So creative. There's no need for characterization when your binary design is either EDGY or LEL XDDDDd!

I don't really care about his new playstyle, it's not really my favourite or anything.

I have to play against him tho and it sucks ):

Siberio1471 votes

Love seeing that someone else thinks about these things. Totally agree with your points too. His old E was just such a simple skill, but it was that semplicity that made it so malleable and gave it so many uses. the new barrel minigame is alrigth but it would have been a lot better if it was put on a different champion, like a pirate that instead of using both a sword and a gun focuses only on the ranged, gunner aspect, maybe making him use an old single shot flint musket as a weapon, as that would tie nicely with the fact that he has kegs of gunpowder everywhere he goes, since he actually needs it to shoot his gun (even tough GP needs it too, but whatever). His E, even if it was only a single skill, almost a passive one and usually overshadowed by his others skills like his parrrley or the oranges, actually made a huge impact in the feel of the champion. I really miss the days of playing GP support. It was the first champ that i mained, and the one that got me trough several seasons of the game.

Sir Fuzzi1 votes

It was the flexibility having an all-use support skill gave. I realize it was busted in a way and again, I'm not denying he needed something to change to feel more modern. But I think the more open-focus general kit rather than the burst-focused one made him more interesting to play for someone like me. But, I like tanks, supports and juggernauts. So naturally, I'd incline toward something that pushes him more toward all of those things than the barrels.

It was just the ability to do more in the fight than lay barrels and master explosion timings. And still, to have the risk of it getting popped.

But, it's done and done, and I don't think we're going to get anything like old Gangplank.

Open Jar1 votes

I know its been a while ~ Sorry if its bad mojo to reply a year later.

I agree with almost everything. I have played GP a lot, and have grown to like the kegs. His, run and gun play style hasn't changed and he now feels like more of a game changer. He doesn't carry quite as hard, and it feels like he's nerfed every other patch in some way, but a fun mechanic.

The lines though... I really feel like they fundamentally changed the character from a Jack Sparrow-like pirate, that made fun of League, other champs, and had poop jokes. To another Basic Bitch Pirate. If you play using the Sailor GP skin its less bad because it seems like he's being ironic.

I just hope they release a new GP skin, ultimate or whatever, with his old lines and flavor. I pirate that gets a double kill with a barrel then makes a sex innuendo( "Wanna know why me Roger is so jolly?" ), is way more bad ass than a pirate who gets a double, then says some basic line about the sea and memory.

Paroe2 votes

@thread I miss old GP. I really, really, really hate the binary AD caster with blow your load syndrome. At least old GP had power windows and actual skill.

Lustdemon1 votes

SO do I Poster so do I.

Automated Riven1 votes

I miss ap gangplank.

Sogreth1 votes

I used to play him as support actually, rofl. I had a pretty damn good overall score with him in ranked too. I only picked him when my ADC had some type of free "Flash" like Ez, Cait or Trist. Since he couldn't protect very well, only a small speed boost.

But I did have a LOT of fun with him. I would make a KILLING on gold with Relic Shield, since it got procced from his Q since he was a melee. Or I could go Spellthief's and harass if it was like a Janna or something that I could poke.

Siberio1471 votes

Yeah, i used to do the same thing pretty much. Hd a 60% winrate or something. No one expects the support ap gp.

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