Fizz - Assassin Update
Hi everybody. Are there any plans for the AU regarding everyone's fav fish? :P
Hi everybody. Are there any plans for the AU regarding everyone's fav fish? :P
Yes, I dont know what exactly tho. Ive heard about "improvements" to his passive and W, Ive heard about taking damage from his E and giving the power to other spells,..
But "We’re looking to retain Fizz’s unique arsenal of evasive tricks but force him to make hard decisions about when and where to use them by giving Fizz more incentive to play with his food before he ultimately feeds them to his Shark. We also want to give Fizz a bit more flexibility in the lane especially when he’s on the back foot and forced to just last hit minions. To top it all off, we’re exploring cool ways of further pushing Fizz’s unique identity as the Assassin with strong initiation potential." is the latest comment from Rito that I know about.
What they suggested they are thinking
• more flexibility in lane • some damage moved from E to other parts (good for fizz IMO opens dodge for more utility use) • possibly sharpening his in class niche: his ability to initiate
So I am predicting W is getting reworked to an AOE potential cs'ing skill instead of a dps skill. I may miss attack speed light fighter fizzes (not sungauntlet fizz tho fk that fizz)
I do think that moving damage from E to other spell is a good option. I really want them to give him better choices to take cs in lane. I do like the "no collision" part of his passive, but I really dislike the "less aa dmg" part. Hope they'll find something that fits better his kit and his theme.
The only thing Im worried about is wave clear. If they make his E do increased damage to minions Id be fine with reducing its damage.