Give MR to every Champion too Riot.

Prisma Loli·11/15/2017, 9:31:41 PM·4 votes·681 views

Literally everyone can kill everyone with 2 skills, it's almost like paper pieces fighting. With the old system of runes gone, they also got rid of tons of early game stats everyone were used to FOR AGES. Almost everyone ran Armor, Magic Resistance, HP, AD, AP, Attack Speed, or Penetration runes. Now what happened without those stats.

Armor: They "fixed" the armor deal giving almost all champions around 5~8 armor. Which is not bad, but old runes were either 9 flat armor or 27 scaling armor. This change is not that drastic in comparison to the others. But it still affects a lot of squishy champions.

Health: Let's be real, Resolve runes are laughable, they give an excuse amount of "tanky stats", even with the paths bonus, it's just flat health, the lack of resistances makes you not all that tanky, and it's definitely not enough to compensate for the lack of Armor and MR runes. And that Inspiration rune which gives you just 100 flat hp in exchange for -10% dmg. Now tanks are even more useless at early game.

Attack speed: Idk about you guys, but I ran attack speed on a lot of tanks to be able to trade effectively, the lack of it makes almost all tanks and bruisers attack as slow as fucking Graves. And some champions are even more hurt than others, Tahm and Shen being one of the most prominent, losing almost all trades without the old attack speed the old runes could give you. They said they would fix it giving bonus attack speed at lvl 1, but i'm sure that won't be nearly enough to compensate for the massive loss of DPS on early game.

AD and AP: I think new runes give even more than what old runes could give you, giving you a shit ton of runes to stack adaptive dmg, so nobody notices a lack of raw dmg, in fact now everyone hits like a fucking truck.

Magic Resistance: Now this one. Why didn't Riot also give MR to all champions too? I play aggresive supports like Soraka or Sona. And let me tell you their damage it's fucking absurd (same with Mages who poke). Now nobody can get MR from runes, before some people got 12 flat MR or 27 scaling MR. But without it no champions has more than 40 MR. And let's remember Almost all champions lack MR growth per level. So if you don't buy items with MR, you're pretty much fucked to get close to true damage from all magic damage, and they even buffed all Magic Penetration items.

Utility Runes: I'll miss Exp. runes to cheese lvl 2 on jungle, gladly they fixed the exp problem there. Gold runes they nerfed Ardent Censer to the ground so no more "shove gold into the support" games. Mana/Mana Regen runes now this is a weird choose but I used to run Mana regen. runes on my supports, and now i can't spam as much skills as before.

And now either: we will all get used to play Call of Duty and get one-shotted in every corner, or Riot will give bonuses to all champions who suffer massively from these lack of early game stats. Why do you think all games end in 20 minutes?

But until then I will abuse the lack of MR on bot to harass the hell out of people. I'm sorry. [sg-soraka]

6 Comments

warpenguin55511/15/2017, 9:35:29 PM1 votes

When did they hotfix armor onto everyone? Link Please

Modl Ryden l11/15/2017, 9:43:58 PM1 votes

The heck man, everyone's base armor and magic resist have been buffed in this patch. There's also a better scaling armor and minor magic resist scalar tacked onto every champion as well.

And no, games don't end because the lack of stats, games end quicker because all these new runes give free stacking stats. A mechanic that had been discarded seasons ago and made almost unique to mejais/dark seal and bounty masteries.

The stacking mechanic was so snowbally prior to season 4 that it had to be removed or reworked on items. IE: item 3072 item 3083 Because of how cost effective they were once they were built and stacked. And because you had to farm to stack and farming is ubiquitous to gameplay you're essentially granted free but delayed stats. We're seeing the same thing this season.

Dark Nephthys11/15/2017, 11:24:22 PM1 votes

I'm fine with everyone getting like 9-12 MR IF Mages can get at least like 5-7 Armor. I rather not give AD mid laners another advantage as then they'll have AD, Armor, MR, and some even has HP and damage buff on skills, yet only thing AP gets is 12 HP/level and nothing else.