List of Sona Changes

Sairoh·2/4/2015, 8:31:16 AM·2 votes·846 views

Hey everyone,

    There's a lot of discussion about Sona due to her epic skin being released soon. A lot of the focus has been how many nerfs she recieved, but very few people are quoting the nerfs via patch notes.  Here's a list of changes according to her Wiki.  One of my main problems when playing her is how unforgiving it is when someone attempts (and usually easily does) gank you. Making her 'poke' playstyle almost suicidal. And when you do poke, you're pretty limited how on many times due to mana issues. I ended up favoring all other supports over her due to better consistency and having a far easier time to set up ganks for my ADC. In the current Meta, it seems setting up kills is far better then having a 'supportive' kit in the laning phase. 

===Wall of Text begins here. Patch notes=====

v5.1 "For a champion that has her fair share of counters (ex. Leona, Blitzcrank, vocal chords), Sona's pattern lacks significant counterplay when these champs aren't present, leaving her laning phase pretty oppressive. To give her opponents more windows to counterattack, we're reducing some of her skirmishing power so she's not so obnoxuious with that harp. Etwahl, sorry."

General BASE MOVEMENT SPEED: 330 ⇒ 325

Q - Hymn of Valor POWER CHORD DAMAGE AMPLIFICATION: 50% ⇒ 40%

v4.20 Sona's overall sustain should be lower, especially in cases where significant lane trades have been made.

"Sona's been on the rise due to her ability to turn almost any extended fight in her favor. While we like the Maven getting some recognition, we're looking to reduce her raw trading power so that the great Sonas will need to tightly manage their shields and auras rather than spamming W (that's a tactic for the 'good' Sonas)."

Q - Hymn of Valor ON-HIT MAGIC DAMAGE AURA RATIO: 0.25 ability power ⇒ 0.2 ability power W - Aria of Perseverance MISSING HEALTH RATIO: +1% healing increase per 1% health missing ⇒ +0.5% healing increase per 1% health missing BASE HEAL: 25 / 45 / 65 / 85 / 105 ⇒ 30 / 50 / 70 / 90 / 110 MANA COST: 70 / 75 / 80 / 85 / 90 ⇒ 80 / 85 / 90 / 95 / 100

v4.17 "While we were cleaning up some code with Sona, we accidentally reduced the cast range on her Hymn of Valor. We fixed it. Sorry!"

Q - Hymn of Valor SHARP NOTES: Fixed a bug where Hymn of Valor's cast range was shorter than intended

v4.13 Only you can read Sona's full gameplay update page, Summoner!

"Sona's strumming into this session with a harmonious Gameplay Update and an orchestra of "NEW" visuals! Keep time with the full symphony of changes hear here!

Not only does this Sona update give us more room to balance her in the future (old Sona's aura abilities were a nightmare, given how statistically strong they were without having much gameplay involved), but it'll also let Sona players show off their skills outside of that one clutch Flash Crescendo play. Now with these "NEW" Sona 'snuggle zones,' she'll be amplifying her friends with more impactful (and recognizable) effects.

Or, as Sona so eloquently puts it, "......""

General GAMEPLAY: Sona has received a Gameplay Update! HAIR AND STUFF: Models, textures and animations of Sona and her skins have been updated VISUALS: Particle effects and ability icons have been updated SNUGGLE ZONES: Sona's "NEW" particles now indicate the area of effect of her auras CLARITY: Crescendo's particles have been resized to match its hitbox (area of effect unchanged) SHOW ME YOUR MOVES: Enemies now dance 50% faster while stunned by Crescendo

v4.2

E - Song of Celerity TOOLTIP TEXT :: Fixed a bug where the tooltip improperly showed Song of Celerity as having a .04 AP ratio for both effects - only the slow should have a .04 AP ratio HASTE RATIO BUG :: .01 AP Ratio ⇒ .02 AP Ratio SLOW RATIO BUG :: .02 AP Ratio ⇒ .04 AP Ratio

v3.14 Summary: With new gold flowing into Sona's support coffers, it turns out Crescendo and Hymn of Valor would rock just a little too hard. We've reduced the ability power ratio on both, as well as adjusting the base heal amount of Aria of Perseverance at later ranks. She can still hit the high notes with her Power Chords, though, and we've added an AP ratio that'll allow Sona to scale better into the late game. Finally, the base activated speed boost of Song of Celerity has been slightly reduced, as it now scales its speed bonus with ability power.

Context: Our core focus with Sona is to take some power from her abilities to shift into her Power Chord and her Song of Celerity, which allows Sona's utility to scale into the late game while also ensuring her choice of Power Chord remains relevant at all stages.

Passive - Power Chord Added a 0.2 Ability Power ratio to the damage of Power Chord – Staccato Added a 0.02 Ability Power ratio to the damage reduction of Power Chord - Diminuendo Added a 0.04 Ability Power ratio to the slow amount of Power Chord - Tempo Q - Hymn of Valor Ability Power ratio reduced to 0.5 (from 0.7) W - Aria of Perseverance Base heal amount reduced at later ranks to 40 / 55 / 70 / 85 / 100 (from 40 / 60 / 80 / 100 / 120) E - Song of Celerity Active speed boost now scales at +1% movement speed per 50 Ability Power (0.02 AP Ratio) Active speed boost changed to 4 / 6 / 8 / 10 / 12% (+0.02 Ability Power) (from a flat 6 / 8 / 10 / 12 / 14%) R - Crescendo Ability Power ratio reduced to 0.5 (from 0.8)

v3.08 Sona is a consistently strong support, so after we fixed a long-standing bug with Power Chord: Diminuendo we felt she would be a dominant pick without additional balancing. On that note, we’ve reverted some of our older changes to Sona. These changes are designed to maintain her parity with other supports by lowering her early game burst and her late game durability while making her a little more forgiving in the early game.

Base Health increased to 450 from 410 Base Armor increased to 11.3 from 9.3 Power Chord Base Power Chord damage changed to 13 / 20 / 27 / 35 / 43 / 52 / 62 / 72 / 82 / 92 / 102 / 112 / 122 / 132 / 147 / 162 / 177 / 192 from 8 + (10 x level) Aria of Perseverance Fixed a bug where Aria of Perseverance's Power Chord: Diminuendo was not decreasing damage dealt Lowered the duration of Aria of Perseverance's Power Chord: Diminuendo to 3 seconds from 4 Bonus Armor and Magic Resistance to self and healed ally reduced to 6 / 7 / 8 / 9 / 10 from 8 / 11 / 14 / 17 / 20 Changed aura bonus Armor and Magic Resistance to 6 / 7 / 8 / 9 / 10 from 3 / 6 / 9 / 12 / 15

v3.02

Power Chord is no longer consumed when attacking wards Classic Splash art updated

v1.0.0.152

Base Movement Speed increased by 25.

v1.0.0.150

Base health reduced to 410 from 450 Base armor reduced to 9 from 11

v1.0.0.148

Updated tool-tips

v1.0.0.143

Basic attack and Power Chord missile speeds increased to 2,000 from 1,500 Aura persistence duration reduced to 1 second after deactivation from 2 Global cooldown reduced to 0.5 seconds from 2 Power Chord now resets your attack timer so you can use it immediately Crescendo Now deals all its damage instantly, rather than over time Opponents can no longer Cleanse the damage portion

v1.0.0.142

Hymn of Valor Mana cost reduced at earlier ranks to 45 / 50 / 55 / 60 / 65 from 65 at all levels Champion prioritization range slightly increased to better match her attack range

v1.0.0.136

Power Chord damage increased to 18-188 from 10-180

v1.0.0.134

Power Chord damage adjusted to 10 per level from 14 + 9 per level Hymn of Valor passive attack damage and ability power aura reduced at earlier ranks to 4 / 8 / 12 / 16 / 20 from 8 / 11 / 14 / 17 / 20 Aria of Perseverance passive armor and magic resist aura reduced at earlier ranks to 3 / 6 / 9 / 12 / 15 from 7 / 9 / 11 / 13 / 15 Song of Celerity passive movement speed aura reduced at earlier ranks to 4 / 8 / 12 / 16 / 20 from 8 / 11 / 14 / 17 / 20

v1.0.0.133

Fixed a bug where Power Chord did not trigger while Taunted or Silenced

v1.0.0.132

Guqin Sona model scale normalized to better match her other skins Updated splash art for Silent Night Sona

v1.0.0.131

No longer automatically acquires attack targets when idle while Power Chord is active

v1.0.0.129

Aria of Perseverance Mana cost adjusted to 60 / 65 / 70 / 75 / 80 from 65 at all ranks Passive aura reduced to 7 / 9 / 11 / 13 / 15 armor and magic resist from 8 / 11 / 14 / 17 / 20

v1.0.0.125

Aria of Perseverance heal amount adjusted to 40 / 60 / 80 / 100 / 120 from 25 / 50 / 75 / 100 / 125

v1.0.0.124

Aria of Perseverance Base heal reduced to 25 / 50 / 75 / 100 / 125 from 35 / 70 / 105 / 140 / 175 Ability power ratio reduced to 0.25 from 0.35 Now grants double her passive aura bonus to her heal target and herself for 3 seconds Reduced the lockout time while casting Sona's songs to make them more responsive Fixed a bug where Hymn of Valor and Aria of Perseverance caused her to deal 20% reduced damage

v1.0.0.123

Fixed minor tooltip errors

v1.0.0.120

Fixed a bug where shields and Ignite could sometimes cause her spell sounds to get cut off early

v1.0.0.118

Sona will no longer automatically acquire attack targets when Power Chord is charged

v1.0.0.116

Power Chord Diminuendo duration increased to 4 seconds from 3 Tempo slow amount increased to 40% from 25% Hymn of Valor's attack damage and ability power aura increased to 8 / 11 / 14 / 17 / 20 from 6 / 8 / 10 / 12 / 14

v1.0.0.115

Hymn of Valor mana cost reduced to 65 from 75 Aria of Perseverance mana cost reduced to 65 from 75 Song of Celerity mana cost reduced to 65 from 75 Fixed a bug where Power Chord: Diminuendo was reducing true damage

v1.0.0.113

Power Chord now deals 14 damage +9 x lvl (from 24 + 12x bonus magic damage) in bonus magic and a bonus effect depending on Sona's last song played Hymn of Valor Base damage reduced to 50 / 100 / 150 / 200 / 250 from 60 / 110 / 160 / 210 / 260 Ability power ratio increased to 0.7 from 0.5 Mana cost changed to 75 at all levels from 65 / 70 / 75 / 80 / 85 Power Chord - Stacatto - deals double power chord damage Aria of Perseverance Base heal increased to 35 / 70 / 105 / 140 / 175 from 30 / 55 / 80 / 105 / 130 Ability power ratio reduced to 0.35 from 0.5 Mana cost normalized to 75 at all levels from 65 / 70 / 75 / 80 / 85 Power Chord - Diminuendo - Debuffs the target to deal 20% less damage for 3 seconds Song of Celerity Mana cost changed to 75 at all levels from 65 / 70 / 75 / 80 / 85 Power Chord - Tempo - Slows the target by 25% for 2 seconds Crescendo Cooldown decreased to 140 / 120 / 100 from 170 / 150 / 130 Ability power ratio increased to 0.8 from 0.7

v1.0.0.106

Hymn of Valor Base damage reduced to 60 / 110 / 160 / 210 / 260 from 70 / 120 / 170 / 220 / 270 Ability power ratio reduced to 0.5 from 0.6 Aria of Perseverance healing reduced to 30 / 55 / 80 / 105 / 130 from 40 / 65 / 90 / 115 / 140 Song of Celerity active movespeed reduced to 6 / 8 / 10 / 12 / 14% from 8 / 10 / 12 / 14 / 16%

v1.0.0.105

All aura durations reduced to 2 seconds from 3 All aura buff durations reduced to 0.25 seconds form 1 Hymn of Valor Attack damage and ability power aura reduced to 6 / 8 / 10 / 12 / 14 from 8 / 11 / 14 / 17 / 20 Mana cost increased to 65 / 70 / 75 / 80 / 85 from 55 / 60 / 65 / 70 / 75 Song of Celerity Active movement speed boost reduced to 8 / 10 / 12 / 14 / 16 from 8 / 11 / 14 / 17 / 20 Mana cost increased to 65 / 70 / 75 / 80 / 85 from 55 / 60 / 65 / 70 / 75 Aria of Perseverance mana cost increased to 65 / 70 / 75 / 80 / 85 Crescendo range reduced to 1,000 from 1,100

v1.0.0.104

Fixed a bug with Song of Celerity where it was granting more movement speed than intended Crescendo cooldown increased to 170 / 150 / 130 from 160 / 140 / 120

v1.0.0.101

*Sona released *

0 Comments