Aatrox Suggestion

Stars Shaper··10 votes·1,181 views

Long story short, Aatrox is a character I relly like Lorewise (he is the only "real" Demon of LoL till now, more Darkins Rito plox) and his state right now is not really good. This is why I want to suggest 1 thing that came up in my mind recently that would improve his gaming experience while keeping the theme of the Drain Fighter.

Numbers are out of my league so I'll just give the general idea.

  • Blood Well: In addition to the current effect, upon Aatrox recieveing fatal damage will trigger a rather large AoE that drains vital energy from surrounding enemies over time with an increased effect the closest to Aatrox (either more HP per time or just faster drain). A percent of this drain would be added to what Blood Well restores as Aatrox HP giving him a chance to come back to life at high HP and give a reason to enemies to get away from him and not just wait for the delayed kill. High range champions anyway still have a chance so I don't see a huge unbalance in this.

7 Comments

SpecterVonBaren8 votes

I'd like it if he he couldn't be killed just by being breathed on.

JadeKnightblazer2 votes

I like this idea, have to see how well it would work in game. Going to quote this thread in mine :D Hoping maybe we can see some info from Riot or even PBE love.

http://boards.na.leagueoflegends.com/en/c/gameplay-balance/2fEE54ZU-harrow-classick-ripviv-ohmikegoodness-state-of-aatrox-s5

Stars Shaper1 votes

Nice thanks :3

Cerbearus2 votes

The only thing that has ever really bugged me about his kit, is that as he levels up, he builds attack speed from his passive slower and slower. Because the attack speed is based off of the bar's current % of max, every time he levels up and gains a higher max blood well bar, adding the same amount to it gives you less attack speed.

Say he uses his Q at level 1 vs at level 18.

At level 1: 538 Max HP 105 Max Blood Well .3% attack speed per 1% in blood well Q adds 53.8 health to blood well 53.8/105 = 51.238% 51.238%*.3% = 15.371% attack speed

At level 18: 1983 Max HP 870 Max Blood Well .55% attack speed per 1% in blood well Q adds 198.3 health to blood well 198.3/870 = 22.793% 22.793%*.55% = 12.536% attack speed

For these two values to equal he would need to have 2431 max hp at level 18, when they should be equal anyway. Basically, Aatrox gets punished for not building HP (AD Aatrox who would benefit from the extra attack speed the most is punished the most).

This is even more pronounced in his W ability Blood Thirst/Blood Price.

At level 1 (Rank 1) W used 3 times adds 45 health to blood well 45/105 = 42.857% 42.857%*.3% = 12.857% attack speed

At level 18 (Rank 5) W used 3 times adds 150 health to blood well 150/870 = 17.241% 17.241%*.55% = 9.4826% attack speed

You would need 70 bonus AD before these values equaled. And guess what? Getting more attack speed faster means you can get more W's off which means even more of a difference!

TBH i have always thought Max Blood Well should Scale with Max HP. It would make sense (tankier Aatrox's would respawn with more HP than a glass Aatrox instead of having a lower %).

It would also make that 55% attack speed from passive at level 18 max blood well feel better than the 30% at level 1 because it stacks just as fast. Also change W so the health cost scaled with Max HP instead of Bonus AD as to make all his health costs scale the same way.

The original way i noticed this is playing Tank Aatrox, use W at level one and you get attack speed pretty quickly vice using W at level 18 sitting there attacking minions and barely feeling the attack speed increase.

Tl;dr Blood well gives less attack speed (per ability used) at higher levels than it gives at lower levels, so he is effectively getting weaker as he gets stronger...because that makes sense...

Stars Shaper1 votes

Didn't even know about that... it really needs some huge buffs this guy.

Rew7111 votes

or, they can put this onto another champion similar to aatrox...

JadeKnightblazer1 votes

^Added as a quote to the link above :)

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