Smite Damage
Smite should get stronger depending on proximity of allies. This would make it harder to steal an objective; leave it up to chance less. What do you think?
Smite should get stronger depending on proximity of allies. This would make it harder to steal an objective; leave it up to chance less. What do you think?
Getting a baron can be pretty game ending, the risk of steals is one of the primary deterrents of teams just bum rushing it. It also has set up some of the most iconic LoL esport moments.