PRESEASON RUNDOWN: For Those Short On Time (and/or are Lazy)
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- PRESEASON RUNDOWN: For Those Short On Time (and/or are Lazy) -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
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-=--=--=- General -=--=--=-
BASE STATS: ~All champions have had their base stats raised by +168% of their old per-level stats (except attack speed). However, you initially gain less stats per level, but your stats increase exponentially (snowball).
WHAT THIS MEANS: Good players are buffed.
BOUNTY REWARDS: ~No more early game bounty reductions (Regardless of when you score a kill, you'll receive 100% of the value)
WHAT THIS MEANS: Good players are buffed.
ASSIST CHANGES: ~Gain 25% of the kill reward until 90 seconds (1:30), and then increases by 0.2% per second for 210 seconds (3:30) to 50% of the kill reward.
WHAT THIS MEANS: Successfully invading/ganking before 3 minutes and 30 seconds aren't the end all of a lane.
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-=--=--=- Jungling -=--=--=-
GENERAL: ~All small monster camps now respawn every 100 seconds (instead of 50 seconds) ~All monster camps are significantly tougher. ~Smiting each "big guy" in a camp gives you a cool utility. ~New monster has been added that patrols the river, which when you kill, gives your team more map control.
WHAT THIS MEANS: Smites need to be used judiciously (esp. since the new Jungle items change what Smiting does). More emphasis on team utility.
JUNGLE ITEMS: ~Stalker's Blade: Encourages ganking ~Poacher's Knife: Encourages counterjungling ~Skirmisher's Sabre: Encourages snowballing ~Ranger's Trailblazer: Encourages farming
WHAT THIS MEANS: The Jungle isn't ONLY about ganking anymore
JUNGLE ENCHANTMENTS: ~Warrior: Overall good item for Assassins/Fighters ~Magus: Overall good item for Mages ~Juggernaut: Overall good item for Tanks ~Devourer: Overall good item for farming Auto-Attackers
WHAT THIS MEANS: Junglers who AREN'T Fighters MAY ACTUALLY BE viable fingers crossed
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-=--=--=--=- Objectives -=--=--=--=-
DRAGON CHANGES: ~Dragon gold has decreased. ~Each time you kill the Dragon your team gets stronger (capping at the 5th kill). *The 5th kill buff is on par with current Baron buff and is the only Dragon buff that isn't permanent
WHAT THIS MEANS: Dragon is a "true" objective, and not JUST a good source of income.
BARON CHANGES: ~Baron Health and Mana Regen buff have been removed. ~Minions next to champions with Baron buff get stronger. ~Baron buff allows you to recall faster.
WHAT THIS MEANS: Baron ends stalemates more effectively and in a less "cheesy" way.
INNER (2nd) TURRET CHANGES: ~Allied champions get a regenerating shield.
WHAT THIS MEANS: Compositions that obtain tower advantages through poking (esp. in the mid game) have been nerfed. Tower diving (these towers) has been nerfed.
BASE (3rd) TURRET CHANGES: ~They now occasionally shoot a super powerful pew pew beam.
WHAT THIS MEANS: Tower diving (these towers) and split-pushing (these towers) has been nerfed.
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-=--=- Items -=--=--
**Righteous Glory: ** ~Buff to Champions who benefit from sustain ~Buff to aggressive team compositions
**Ohmwrecker: ** ~Buff to aggressive botlanes
Banner of Command: ~Is the "new" Locket, and more ~Buff to pushing/Pushers
**Warmog's Armor: ** ~Nerf to Champions who benefit from Health ~Buff to Champions who benefit from sustain
Only one Elixir can be purchased at a time, and the previous two have been removed.
Elixir of Ruin: ~Buff to pushing/Pushers ~Buff to champions who benefit from Health
**Elixir of Sorcery: ** ~Buff to Mages (esp. those who are Mana-dependent) ~Buff to pushing/Pushers ~Nerf to Champions who benefit from CDR (as unlike the old Elixir, this Elixir does not grant CDR)
**Elixir of Iron: ** ~Buff to initiators (at the cost of being a bigger target, yes, it does in fact increase your model size by 25%)
Elixir of Wrath: ~Buff to Champions who benefit from AD ~Buff to Carry's
**Armor/Magic Resist Changes: ** ~Buff to smart builders
**Regen Changes: ** ~Buff to Champions who benefit from Health Regen and Mana Regen in the later game
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- Yes I do have too much time on my hands.* -=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=-=--=--=--