Kindred: Unrework or Buff
Kindred is a good champion but lacks in many ways compared to other junglers and marksmen; she's a jungler but lacks CC and aoe, shes a marksmen but lacks damage and mobility, the clear times on kindred are weak compared to other junglers even with the extra damage from your w and the small amount of aoe from your Q especially after the rework to the jungle and kindred's passive. Kindred's old passive use to make up for the lack of damage you deal and the amount of farm you can get as an adc in the jungle, kindred's new passive helps you stay behind in teamfights but you lack damage to the point that all you offer your team is your ult but the cd for your ult is way too long compared to other utility ults in the game; granted the new passive does help prevent you from ulting the enemy when things get intense in teamfights. Since the rework you have to build kindred as an adc to actually do any damage but the amount of farm you get from the jungle is not enough to build as an adc compared to the botlane; you could take kindred in the botlane but you wont be able to build on your passive and might lose lane since you lack damage(poke) and mobility compared to other adc's like tristana and twitch. Besides all of this i love playing kindred shes a very fun champion and very hard to master, i suggest that riot should buff kindred's weaknesses or undo the removal of the old pasive marks.
Kindred needs more aoe for jungle camps like raptors and krugs; this can be done by having kindred's Q shoot five arrows instead of 3, as for kindred's w wolf should be able to attack 3 jungle creeps instead of one. Kindred lacks CC by having her E stun enemies for 1 second then having them slowed 1 second after would significantly increase the success rate your ganks, after the rework kindred's e is the only thing in her kit that actually does damage before rework your Q was your damage ability but has been nerfed with the rework by taking away the scaling on your passive; this can be fixed by either buffing its base damage or adding the old scaling system that you had on your passive. kindred can be immobile compared to other jungler and marksmen like warick, yi, and udyr or tristana and twitch; so i would suggest adding a small movement speed buff to kindred's Q to help her escape, chase and gank.
I miss playing Kindred before the rework; it was fun chasing marks on jungle camps and on the enemy also it was rewarding to have as many marks you could get in the amount of time the game lasted; i could build full attack speed but still do damage cause of the passive, i could build tanky but still do damage cause of the amount of marks i use to get; i use to even build as a support in the jungle cause of the ult; Since the rework you can only build kindred as an adc if you want to actually win.
Please take this under consideration riot balance department
P.S. make a new kindred skin <.<