Stop Punishing Junglers

Hellothiarc··4 votes·1,117 views

In season 8 the jungle has been hit with early game nerf after early game nerf driving the impact of the position down to an unreasonable position. Riot decreased amount of experience gained in the jungle so that instead of reaching level three after three camps it now takes 4 making early ganks more difficult to pull off. I was (and still am) perfectly ok with this change making junglers pick whether or not it is worth trying to gank a lvl 3 darius who now has the potential to outplay this situation. However, the new patch pushed the balance way out of wack. If I power farm my jungle, successfully gank a lane and try to take a caster minion I get 4 gold?

Or, lets say I have a tier 2 item and my mid laner dies and I have 2 kills and 30 farm. I go cover their lane to make sure that a tower isn't damaged too much and I farm what they can't I get 56 gold for a cannon minion that should be worth 70 or more is ridiculous. It makes it so I have to choose farming the rest of my camps and getting twice the gold or covering midlane and avoiding the opposing team getting half the turrets health before the laner respawns. This nerf to funneling comps punishes early game junglers that rely on early ganks and (minor) lane tax to snowball the game.

So, with all that complaining what can riot do to revert this but keep funneling comps in the past? Here is my idea. Instead of reducing cs income on the people with smite ahead of everyone else, do this for teams with more than one smite on the team. Also reduce the true damage done to monsters by 33% for each smite beyond one on a team. So if there are 2 smites on a team then at level 18 the each of that team's smite does 667 damage instead of 1000. If there are three then at level 18 each would do about 440 (this may be a little extreme so lets call it 500). This will still give an "advantage" at taking objectives if they are together but if they are separate then the opposing jungler has a higher chance at steals.

This could then be circumvented by having a support following the unit with relic shield. To help mitigate this relabel/rename the small monsters at wolves and raptors to not qualify to share gold. Or, they could even follow the same process with smites, and that if there are 2 partial support items on a team then increase the recharge timer on the items by 33% for the rewards system (EDIT: Spoils of War, etc.).

These changes should reduce mid smite, and funnel comps without punishing junglers from assisting lanes from taking too much turret damage or for slight taxes from successful ganks. They should also be relatively simple to implement. This is just my idea to fix this issue that doesn't punish traditional junglers.

11 Comments

Ahpe2 votes

The important shit starts in the 3rd paragraph

remakoro2 votes

I really wonder why people dont make short summaries or at least give some basic fucking thesis before expanding on it. This would at least give general idea if i should read rumblings of this madman or not.

Hellothiarc1 votes

I apologize for being long winded. I tried to explain my argument in the best possible manner and then suggest a solution. In the future I will work on brevity.

remakoro1 votes

While i share you concerns - if your lanes are not doing that good you are essentially fucked as jungler with those changes. Even more so if someone takes even one of your camps. This "solution" hits honest junglers more than funneling. But... I really dont agree with any of your suggestions.

I dont even know which one is the worst among them. They all gonna hit completely unrelated people for something that some guy they see for the first time does. It will severely limit options for people that could not care less about funneling and other stuff.

Hellothiarc1 votes

If you have better suggestions I am welcome to them. This is just how I see helping the situation.

Its more obvious funnel if a team has 2 smites than if they have 1 so my suggestion would be slightly more targeted than just backhanding every jg.

Ahpe1 votes

Always make a TL;DR bro.

#Always.

remakoro1 votes

This could then be circumvented by having a support following the unit with relic shield. To help mitigate this relabel/rename the small monsters at wolves and raptors to not qualify to share gold.

WHAT? Since when relic shares gold from jungle monsters?

Hellothiarc1 votes

The small chickens and maybe small wolves will proc concussive blows.

remakoro1 votes

Suppose so. What i has to do with item 3302 ? What it has to do with anything?

Hellothiarc1 votes

Sorry that should have been spoils of war is proc'ed with it and so the "support" will get the gold from killing the small chickens and share it with the funneling jg.

remakoro1 votes

are you sure about that? First of all its waste of stacks so i would never use my relic to execute something that will give me 10 gold even if i was able to. I dont like to execute even ranged minions unless im absolutely forced to.

But... Its description specifically says - MINIONS. And jungle monsters are no minions. And it also never happened to me during the game. I never shared gold for jungle monsters after hundreds of games with relic shield.

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