Thoughts on Rek'Sai

GanksLikeGast0n··6 votes·1,999 views

Ok, so I watched several games of TheOddOne playing Rek'Sai and I feel she is in a pretty good spot. Her sustain and clear speed is beautiful, and her counter jungling is hilarious. Her ganks also look super tolerable. That said I really feel she needs two changes.

Both of these have been brought up, and I really hope they are brought up again in the QA session today.

First off I feel that the negatives for being burrowed outweigh the benefits. While the tremor vision is cool (and it really is, good job Rito) and the movespeed is nice, I really feel that she should either get armor/mr or percent damage reduction for being burrowed. Since nearly all of her body is below ground enemies would need to attack her THROUGH the earth. There is a reason soldiers hide behind sandbags. Rocks/sand is the best bullet stopper there is.

Second off, her burrowed Q really needs to have a slow. As it is she only has one form of cc, and can be fairly easily kited/escaped. By applying a slow on her Q she would be more efficient at ganking, and in teamfights.

Also she needs an aquatic skin. Deep Terror Rek'sai Rito plz.

23 Comments

Knight Devout2 votes

I'm not sure about the resistances, they are just a straight buff with no actual reason except "they fit the theme". Does she needs the extra armor and mr? tbh I just think that they don't want to add more to her kit that could make the player feel bad about unburrowing/burrowing depending on the stats they lose, rather than the actions they can make.

Oh, but a small slow on q would be nice.

GanksLikeGast0n1 votes

Along with being thematic, her actual vision is really restricted, and her tremor sense is only able to detect movement and unable to distinguish champions from minions or monsters making her actually pretty vulnerable when burrowed. By giving her some added resistances Rek'sai players will be punished less for burrowing. She still can't attack or really see to speak of, but she also won't get destroyed without accurate warning. She doesn't need huge bonuses or anything, but I think she at least needs a little.

Admittedly being able to track enemies without wards is hugely powerful, so I would understand if they didn't.

Knight Devout1 votes

Her vision is restricted , but the tremor sense should give her the warning someone is approaching. There shouldn't be a moment where a burrowed rek'sai gets jumped without accurate warning, unless, idk, a Pantheon that decides to ult her?

GanksLikeGast0n2 votes

Or several people hold still and ambush her for relying on tremor sense. True this is good counterplay, but I'm not sure if she should be punished for using her defining mechanics.

Knight Devout2 votes

I think that people standing still is actually a supposed weakness. Kinda like the movie "Tremors" , with Kevin Bacon and Fred Ward? You know, her passive vision is called "TREMOR Sense", for a reason ;)

I don't talk about game balance, I'm just not sure that's the area to buff her. Like, idk, buffing Yasuo's resistance from projectiles when Windwall is down.

GanksLikeGast0n1 votes

Fair enough, and I completely agree that it is good counterplay. I guess it just bothers me that attacking her body and attacking her fin does the same damage. It just feels a little DBZ "Oh God you got got my tail! Noooooo!" too me. :P

Knight Devout2 votes

Meh, to be honest i was more bugged by the fact you can displace her when burrowed. "yeah, i dig a hole underground, but if Blitzcrank uppercuts my fin I get out. Or not. WTF IS HAPPENING?!"
Now, CC Immunity when burrowed would be overpowered with her current kit, but it could have been made just so much better"

Orangesilk1 votes

It must be the best shitty movie I've ever seen

GanksLikeGast0n1 votes

That movie was awesome and you depress me. The acting may not have been rock solid, and the plot was a bit shaky, but those movies were a lot of fun regardless.

Malgana2 votes

Or several people hold still and ambush her for relying on tremor sense. True this is good counterplay, but I'm not sure if she should be punished for using her defining mechanics.

This is why the Q gives vision though, they want you to use it as a utility/scout ability more than a ganking CC ability.

GanksLikeGast0n1 votes

Good point, and I did forget it granted vision.

Robert Smith1 votes

Still in PBE so changes may occur, but I Agree

GanksLikeGast0n1 votes

Oh for sure. But if people don't squeak up Riot can't know our feed back. So I decided to wordvomit about it. :P

FiendOfOne1 votes

squeak up

I lol'd

CaptnJakSparrow1 votes

there's a lot wrong with her that upsets me greatly. She could have been so much more. It's sad she has all this going for her, and Lee Sin is still technically better.

GanksLikeGast0n1 votes

Examples? What is it about her that bothers you?

Also I feel it is good that she isn't as good as lee sin. He's been a problem that has needed fixed for years, and if she was at his level she would be as well and the game would have even more balance issues.

Volt Cruelerz1 votes

Depending on how well she deals with skillshots while burrowed, added resistances may well be needed.

Giantfarmer1231 votes

Are we not going to talk about how her health bar completely reveals her when she's in burrowed form?

GanksLikeGast0n2 votes

Since she is not stealthed and her fin is intentionally left visible while burrowed you cannot realistically expect Riot to hide her health bar. Especially given the number of abilities dependent on health. I do not feel that this would be fair to her opponents or healthy for gameplay.

Giantfarmer1232 votes

Maybe not remove it entirely, just reduce its size during her burrowing or increase opacity. It really gives her away and it doesn't give the desired effect of a "landshark", purely because her health bar is blocking out her fin.

A0 SHIN1 votes

her passive is supposed to serve as her tankiness while burrowed. Besides that, while a slow on the Q would be nice, im not sure they want to give her that extra boost in ganking power, chasing, etc.. She's already such a good champ for counterjungling and farming her jungle to begin with.

Kingsgrave1 votes

A slow on her burrow Q might make her too effective at chasing and a resistance buff to her burrowed form would just end up buffing her top lane more than her jungle honestly. The amount of healing you get from burrowing in the top lane is ridiculous and I don't doubt she will get nerfed because of it. Adding resistances on top of that might be a little too much.

If anything I'd like a slow on her E (bite) and have it be a lower CD overall.

elliodo1 votes

i think the q should be a tink knock back and c]slow with a bit more damage because at the moment it is pretty much worthless

More from Gameplay

More by GanksLikeGast0n