Guinsoo's Rageblade..... some suggestions
So as most people are aware right now, Guinsoo's Rageblade is kind of stupidly broken still. My suggestion is to cut the bonuses on hit by half. Why by half? Why not less, say 25%? Well hear me out, I feel that if it is an overnerf, that's better than where we are now. As we should be aware, not many champs should even build the item, if not for how insanely gold efficient it is. In addition most champions taking it and seeing success are the ones that attack fast anyway,
,
,
,
,
,
. Just to list a few champions who I've seen use it and wreck shop. Now, yes they do have to hit a person with their attacks for it to become a beast, but let's be honest, most of those champions are using other attack speed items too, and probably more than one if I'm being perfectly honest.
It's because of the AS stacking that happens with this item that I am saying that it should be nerfed, have the on hit stacks stack less damage and attack speed. But why? Again, it goes back to the insane attack speeds that happen with it, you only need it and about two more items to get close to the 2.5 AS cap. It'd still be a great item for champs who are split in AD and AP for scalings, like Jax, bot not be a super powered weapon that it is now, in which you benefit if you play a champion that relies on Basic Attacks at all. The champions that don't use this weapon are those who are AP and those who are assassins generally (rengi, Kha, talon, zed, etc.), or tanks.
Now I want to be clear here. I'm not bitching about this weapon because I don't like it at all. I just feel that this weapon is a little too gold efficient for how cheap it is. For less than it costs to build one of the Hydras, you can get a weapon that can shred your opponents if you happen to auto attack a lot. I hate complaining about items, but this one definitely needs a nerf, it should be good, but it should mainly benefit those with split scalings on their abilities and work with other split items like Hextech gunblade. I think part of the problem is that it is one of the only hybrid items that exists and is designed to benefit those champions who really are hybrids. So I think maybe more hybrid items should be made with those champs like
in mind to bring a new type of build that makes hybrid champions able to take full advantage of their split scalings, and hopefully leading to some rewarding plays thanks to some (hopefully) well designed and thought through hybrid items.