Players who blame matchmaking

Ana Mihajlovski·1/22/2020, 1:48:04 AM·9 votes·2,314 views

Players who blame matchmaking are the type of people who will bitch for everything on the rift except their own performance.

Even tho they are Kings of silver/gold they can't understand both teams can get equivalent chance getting player who had bad game mostly known as a "troll" in these low divisions.

Riot is targeting them giving them 40% winrate players while giving them challenger smurfs against, and the only reason how they can lose their respective lane is because they are matched against challenger smurf.

However, they will blame anyone on the rift even riot in all chat, spamming questionmarks whenever theirs teammate misses a skillshot, cause they are mostly men of skill who are hardstuck because of affair between riot and their teammates, mostly playing an beefy 1v9 champion, so their huge ego can never let them actually think "maybe I could do something better", but in reality it can't be their mistake because they are too good for silver/gold.

If anyone is to blame, that's the snowball meta, so If one person dies early 2 times to enemy assassin, it becomes fast gray screen show for almost everyone on the team.

But meanwhile matchmaking sucks guys. Riot is forcing 50% winrate, outsiders never win, David didn't beat Goliath.

14 Comments

Urinetrouble071/22/2020, 2:21:21 AM7 votes

in my placement games the first 4 game i played i didnt have a player over 40% win rate. Most in fact were around 10-20 some being 0%. The teams i played the lowest win rate they had was 40% some as high as 85%. You can cry all you want but I'm going out on a limb and you're not actually checking games before you get into them or after theyve finished. So i guess to you I would say, stop being a fanboy and open your eyes. A spade is a spade.

Silly Neeko1/22/2020, 2:45:34 AM1 votes

I mean..... i cant really dispute your logic, except the snowball meta thing.

What I think has caused the most problems is the ff15 vote. Reason why? Because all too often people will flame and int at 7 minutes when they die once and they "dont feel like being in the game anymore. I have better things to do." So that they can try to force a ff15. Meanwhile, before, people at least waited until after a fail surrender vote to try and "force the game to be over".

Malix Farwin1/22/2020, 3:14:42 AM1 votes

Quite literally Riot themselves admitted that its a problem. Who are you actually depending? People who think it isnt a problem when the devs themselves think it is are worse imo.

Hibeki1/22/2020, 4:08:07 AM1 votes

Matchmaking is a serious problem in nearly every modern competitive game because of laziness on behalf of both the developers and the players. But mostly the developers.

The end result on matchmaking in modern games is just a flat value. They want a value of 100 on both teams for example, and it does not matter how they get there within reason.

A typical team value would be 20 - 20 - 20 - 20 - 20 and that would make 5 players equalling 100.

But in reality team structure is much more volatile. 5 - 15 - 35 - 40 - 5 and any mixture inbetween happens VERY frequently.

Couple this with extreme game problems and volatile communities its no wonder game victories are pure RNG at this point