What I feel would be a nice little fix to the Kindred "problem"
Most people know of the problem that exists in playing as
, that problem being the functionality of their passive ability. Their "Target" being an enemy champion or a jungle camp is visible to everyone, making it hard for
to get any passive stacks, especially if there are any good roaming champs on the other team. (
,
,
,etc.) Due to the simplicity of being able to shut them down so easily they could easily become next to useless later in the game. So, now to what I think might be able to solve said problem. I currently have 3 possibilities or alterations to how it could work. 1st, have the visibility on the target based on
's distance to them, this idea would work the best in my opinion as she gets closer to the target it would become visible when she reached a certain point, this distance being closer to jungle camps than to enemy champs, the distance that the target would be known to all would increase as
gets more stacks on the passive, or as game time goes on. 2nd, have it based on a timer, having the target become visible after a certain amount of time of
knowing it to be the target, this timer getting shorter based on, once again, how many stacks are had, or the game timer. Now finally, the 3rd one, which would be based on how close the target is to death, this one in my opinion is the least viable as it doesn't too well on champs and
can clear camps relatively quick during the later game making the visibility somewhat useless. This would once again, be based on stacks and game time.
Now, this is my first post so I don't know how to end it other than saying that I don't know how to end it
