[{quoted}](name=Transient Bliss,realm=NA,application-id=3ErqAdtq,discussion-id=3THck5Ex,comment-id=0002,timestamp=2015-09-16T21:42:08.657+0000)
I'm sorry but why does Darius have a heal anyways? I thought his weakness was lack of sustain and lack of mobility?
To be a good melee champion in today's game, you honestly need sustain and tankyness of SOME sort (or other ways to avoid damage).
His heal is definitely overtuned atm (I hope they go with Meddler's idea of making it a flat heal + a much smaller % of missing health) but its not really something that makes him gamebreaking in and of itself.
OT: Darius' Q mana cost increase is definitely a bigger nerf than it would first appear to be, a 20 mana cost increase on a skill you use constantly, is a pretty big substantial hit.
His healing strength is the bigger problem though, once that gets toned down I think he'll be fine (might be a bit of an issue for him on the competitive side of things though)