rmm
Since ive heard that other guys idea on your forums, I just cant wait, stop thinking about it and hope it could actually become true
he said use the KDA
so I just had this cait game, where I played so well, and where my kda beats everyone else in my team (exept on my income), and yet I still lost (why not NOT penalizing the best players of each team) ill find a better exemple an other time, but for now this one works exept on gold count and maybe on buildings/dragon if my own team got a dragon, cant see the stats seem to have a problem with the web site http://matchhistory.na.leagueoflegends.com/en/#match-details/NA1/1643308077/35996577
Conditions Only works in lower rank divisions Bronze silver (maybe even gold one day), only works if the game last under a certain number of time (the longer the game the better the matchmaking I found), should not work for premade 5v5 (in case of friend abuses)
And if riot isn't sure about this idea, it Should only work if the score is clearly better then the rest of his team like if I would have the least deaths the most kills the most assists (most gold, minion/monster kill if it must) most towers/buildings (I would def prefer mixing assist and kills together for the best supports though), and some others im not sure, should only work if the player (or the team) did not end the game by surrender, only after a minimum of time? (20 min? for the same reason riot didn't make surrender earlier I guess (unless it was only for ip/xps reasons),
Im pretty sure in bronze and silver it happens sooooooooooo much more often then people could imagine (ESPECIALLY cause of the FAIL 10 provisional games that force better players to be under ranked in the first place, I love to climb ladders so I really don't mind, BUT WHEN THE MATCHMAKING KEEPS YOU IN THE WRONG LADDER FOREVER, ITS SERIOUSLY GETTING FKIN ANOYING TO BE RESTARTING THE SAME PROMOTIONS OVER AND OVER CAUSE OF SOME FEEDERS LEAVERS MASSIVE GAME TROWERS BEFORE WE EVEN GET TO 7-15 min by players that shouldn't even be in our games)