What if Sion's Unstoppable Onslaught did damage based on distance ran?
Hello Riot,
gamobigz aka doyourvirgins here,
I was just wondering what is your current take on Sion the Undead juggernaut? Is there like any rework or some buffs going out for the undead man?
Because I was just wondering how would a new added mechanic to his ultimate do? Like for example, the damage dealt on his impact of unstoppable onslaught being varied on the running distance he actually ran with it.
THEORY So lets take a distance from base to inhibitor turret. Lets say that is 2 screen distances.
the numbers could be like
1 screen distance be 200 aoe impact damage 2 screen distances be 400 aoe 3 screen distances be 800 aoe 4 screen distances be 1600 aoe 5 screen distances be instant death (potential pentakill if it hits all 5 enemy members).
But lets say you do a surprise flash ultimate at point blank, and that would do severely less.