Kindred Rework When?

PlayStand·11/19/2019, 12:58:55 AM·10 votes·6,063 views

Kindred I really feel like Kindred needs some serious buffs or some sort of rework. The way she's designed makes her one of the weakest champions in the game imo. Her Q can only jump over really thin walls, which hurts her because of how squishy she is, and often I'll try to Q over a wall and end up going nowhere and dying. Her passive is a really interesting concept, but it feels almost useless because the enemy team can see all your target monsters, and they are usually on their side of the map, making it very difficult and risky to go for them. If you want to target an enemy champ, you have to wait so long for them to actually be marked that a lot of times the opportunity is lost. Also her R feels very weird and situational, the fact that it applies to both enemies and allies makes it so that you kinda just have to hope they use all of their abilities while it's active, but if they know how to play around it, it's basically useless outside of very niche situations. Kindred overall just needs to get some more love, its been forever since they got a new skin, and the champ is very weird and frustrating to play.

16 Comments

iiGazeii11/19/2019, 1:31:19 AM13 votes

Kindred has simultaneously the strongest and the weakest ult in the game. Used correctly, it can turn a teamfight around. Used incorrectly, and it can save enemies who would have died and lose the fight for your team. It really needs to be reworked.

I also hate how Wolf really isn't present in the kit. You don't feel like you're playing as the twin spirits of life and death, you feel like you're playing Lamb with a very angry particle effect.

If they took away Kindred's ult and gave them a "transformation" ult like Jayce or Elise that let them access another set of Wolf's abilities, I feel like that would nail the fantasy much more closely and be far easier to balance.

Ambitious Minnow11/19/2019, 6:50:22 PM3 votes

I tried playing Kindred a few times this season, maybe 30 games? I was awful, SO AWFUL. The marks are like a carnival game stacked against you, then she has no cc, and the q doesn't really let you dodge anything. What anther poster said about the tiny q range is very relevant, many times failed to jump a wall. Still can't tell how to get wolf to attack the targets I want. Rough champ.

Naalith11/19/2019, 5:04:14 AM3 votes

I feel like I'm the only person who adores Kindred's current gameplay. Yeah, it's super feast or famine which frustrates a lot of people, but I've gotten used to it. I also feel like people who think Wolf should be more present in the kit don't really understand the lore. Lamb knows everything but is cold and emotionless (usually) while Wolf is extremely emotional but has shoddy memory and is essentially a child. Lamb directs Wolf as to when to make a kill and when not to, and basically makes all the decisions as far as where they go and what they do. The fact Wolf is the execute projectile on the E and Lamb points the finger, and that Wolf only goes to shred nearby enemies (W) when Lamb directs makes perfect sense.

I dunno, that's just me. The first kit rework a few years ago really frustrated the Kindred community and they were left in the dumpster for a solid year before they were made viable, I really don't want another kit rework to uproot all the progress that has been made again. A full VGU is also scary, I think they would remain as an ADC jungler but I would worry what would happen to the kit in an attempt to appeal to more people. The feast or famine aspect, hunts, high mobility, executes, and the R are sort of iconic now so only really the W and maybe E could even be changed unless they got Aatrox'd.

Wordson1x11/19/2019, 1:14:13 AM2 votes

I 2nd all of this. I'm a Kindred main with over 300K points and played them a lot this season, got to the point where just 2 weeks ago I stopped playing them because they feel so bad to play. I just want a rework at this point. [zombie-nunu-bummed]

hazerddex11/19/2019, 6:12:06 AM2 votes

honestly the only thing she needs fix is that other people can see her mark's on the map. which makes countering her easy as hell.

Saezio11/19/2019, 5:53:48 AM1 votes

50,25% winrate kindred are balanced. Maybe a slight buff cause of their very low pickrate.

Her R is amazing, you just need you and your entire team to KNOW when to use it. Which means it's gonna be bad until high plat low diamond or so

ALSO IT'S NOT A 'SHE' DAMMIT

Ariel the Cruel11/19/2019, 9:46:52 AM1 votes
Silent Reaper11/19/2019, 3:29:47 PM1 votes

I've seen her played in high Elo and she isn't too bad. I think one of her main issues is low attack range and her passive is very snowball-y. If you had a normal comp with a botlane bruiser such as Garen Yummi, she can easily fit inside jungle role...however in Solo Q that's another story

Cerbearus11/19/2019, 5:59:11 AM1 votes

Or at least fix the numerous bugs in their kit...