How i think they should've nerfed Yasuo
So with the Yasuo nerfs on the PBE i didn't really like it since no matter the cooldown Yasuo has a time period where he cannot dash to a unit he recently dashed too so even if the cooldown is 1 second or 0 seconds he wont be able to dash on you again for 10/9/8/7/6 seconds which is way more than the actual cooldown of the skill so by the time you use your E you won't be able to use it until the 10/9/8/7/6 seconds have passed even dashing through minions during laning phase is limited because of this On-Target cooldown i personally think that the changes should be that his On-Target cooldown would be increased while keeping the E cooldown the same as it is this would mean Yasuo is still able to poke but not as frequently giving some room for the opponent also another change would be the enemy will be able to see the On-Target cooldown on them so they know when they can play aggressive and when they should play safe, I don't think they should be able to see the minions cooldown since that would get rid of the play safe aspect and make it too easy. These are just my thoughts on how the Yasuo changes should have been since the problem is that he can go in and out too frequently and changing his E cooldown means nothing when the On-Target cooldown is longer than the actual cooldown