Proposed poppy QoL change
I am of the sturdy opinion that the buckler toss should be swapped with her W and the MS boost attached to the buckler toss to make her more of a go in with the shield type character.
Or something like allowing the buckler to be picked up and reducing cooldown or reducing cooldown on melee strikes to reward melee kiting would be super neat. Because you get maybe 1 buckler per fight and most of the time if you spend time running for it, it seems like you eat the entire shields worth of dmg and then some.
I wouldn't even mind attaching the ms bonus to the charge so you can charge in and run out xD Poppy just needs SOMETHINg to keep her viable tbh
What'yall think?