Swiss Garen is the most fun I've had in top lane in a while.
So I've been mucking around with Garen in the top lane using the new runes. And I think I'm in love with the Inspiration tree
Lately when I've been playing against counterpick toplaners like our friend teemo, kennen, jayce, mobile people I'll never proc on, I've taken to running a neutrality build designed for max sustain, and god damn does it sustain
Keystone could be a couple things, against ranged harass, you're not going to get value out of klepto with Q very often, If you expect ganking you can go with glacial for extra stickiness ( and more potent activations of things like randuins later ) or spellbook to keep the threat of flash up.
with Inspiration + resolve I get a 145 hp boost, as well as 20% additional pot uptime
- in inspiration I get access to extra sustain or extra GP5 (depending on if you sell them) - Biscuits
- More gold value in magical boots (i'm not looking to play aggressive anyway unless they set themselves up for a kill tanking too much creep damage while ranged harassing.
- And Celestial Body. Why Celestial body? because even with its damage reduction. Garen's trading power is enough that even operating at -10% on his damage until 10 minutes, he can still chunk a guy out of position, and he wouldn't be able to 100-0 them anyway. Its also for the immense syngery it provides with his passive, and the rest of his talent choices. We'll get back to this.
In fort I have 2 things.
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2nd Wind - after you do eat auto attack or spell harass, this will start you topping up even faster along with Dorans shield regen. Making it even harder to wear you down and actually stick damage without extended tanking of creeps.
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And Conditioning. This another 10 minute investment with garen, and pairs up well with his courage stacking as well. if you need more immediate armor and magic resist you can go with the other 2, but I find the staying power of the build in lane is already so good that this would only be under dire situations.
Normal Dorans+healthpot start.
You have 942 hp going into lane. With A Dorans and 2nd wind heal on hit.
Your higher hp means more health per second from your passive, since its % based, as well as better value return from biscuits you're forced to use.
You have value in your boots which will arrive in 10 minutes, meaning you're effectively making up 300 gold in lost cs at 10 minutes, as well as additional stats from conditioning proving further value.
Even if you're chunked to 20-30% and forced back under tower, Just between your item regen thanks to Dorans/2nd Wind, and your buscuit/garen passive, its not uncommon to recover enormous amounts of health in short time. Often against top lane harassers, even like kennen, they're burning through their healing dealing with creep damage from harassing you faster then you're running out of methods to heal and endure.
and then when 10 minutes hits, you suddenly explode with value, as you pick up better boots, and your extra armor stats, which when combined with the courage stacks you already have is significant, often pulling back to even, or ahead of your counterpick lane, simply for existing.
i don't know why, but I just love it.