Veigar event horizon needs a bit of adjustment.

whatsblackandblu··10 votes·1,120 views

I do believe that his former stun was too powerful but as it is now there is simply too much time to react. Cut .15 sec and see how well it goes .35 sec is not too hard to dodge but still allows veigar to be more consistent in hitting his stun.

12 Comments

Curling Veigar4 votes

He's still a "WIP" according to @meddler

LoRdJeSuS69694203 votes

I think it should designed so that the goal is to trap people inside it rather than stunning them on the edge, but it does need to have something changed so that veigar actually benefits from trapping people inside it. As is, people inside the cage can still easily dodge the dark matter as well as retaliate against veigar, so it's pretty useless.

J Epstein3 votes

Not really useless, he has a better version of thresh's ult, on low cooldown, can cast from range but with a slight delay. It can zone out entire teams and besides, if you get caught in it, you're basically dead. For a basic skill, its very useful.

Not useless at all.

DrCabes1 votes

Given it's Veigar's only ability that enables his full combo and also his only escape, using the E and not landing it in most situations either forces you to wait under turret until it's back up or not doing so will nearly guarantee your death against most other mid laners. Being how easy it is to dodge its most useful property is that the other laner knows you have it so they may not dive you while its available to you. As for actually using it, it might as well be useless.

DrCyanide3 votes
  • Thresh's ult has base damage and 100% AP scaling, Veigar's cage has 0 damage.
  • Thresh has 2 ways to drag enemies into his ult, Veigar has 0.

"Better" is subjective, but I'd argue that Thresh's ult works better with his kit than Veigar's cage works with his kit right now.

You can make a case that it's better in team-fight situations, but then we come back to the idea of support Veigar being better than mid Veigar, which is a very sad spot for a burst mage to be.

Very Hard Engage2 votes

rito refuses to play around in the PBE, instead they've changed to, nope this is it, deal with it.

his old stun had so much more room for change other than a ####### delay. i dont need a whole 2.5s on it, i dont need to able to cast it at 850 range, i dont need the cast area to be ginormous, i dont need it to be up all the time....

I need it to defend myself

DrCabes2 votes

I personally think Veigars E should pop up in an enclosing animation. Forming nearly instantly at the point closest to Veigar and over the .5 or .75 seconds it gradually encloses the full area and ends at the point farthest from him. This would actually make it reliable for peel and punishing over-aggressive laners while removing its bad rep as a long range unavoidable stun.

whatsblackandblu1 votes

I agree, i made an other post about that on another account . http://boards.na.leagueoflegends.com/en/c/gameplay-balance/83ubEaj0-veigar-q-e-farm-suggestions Problem is simply, there is no interest in implementing that solution.

SeductiveGrandpa1 votes

I can't say I agree with this statement after playing and going against Veigar for a while now. I find the time it has before its fully casted makes it fair, you have enough time to react or you have a enough time to try to react and run straight into the edges (or escape if you somehow even made it you lucky bastard). I feel its in a perfect point right now, not too fast yet not too slow but that W is pretty slow qq..

BuCkeT SeiZureS1 votes

I think it would be fine if they fix Veigar's W and make there be a reason for Veigar to try and catch people inside the stun. Something like "Enemies inside the cage take 20% bonus magic damage from Veigar and deal 20% less damage to Veigar. This effect ends when an enemy touches a wall or the ability ends." Something like that, though the numbers may be a bit too much.

DrCabes1 votes

This isn't a bad idea but unless you also have a wall in the event horizon you still won't land the w

BuCkeT SeiZureS1 votes

thats why i mentioned that they would need to fix the W. right now its useless, taking almost twice as long to fall and covering 10% of the area that a Cho gath rupture covers. yeah...

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