Why does Scryer's Bloom ping intent to attack?
This is a small thing, but when the vision from a Scryer's Bloom hits an enemy, it pings them as if they were pinged by an ally who wants to target that enemy. To me it seems like this could potentially disrupt communication within the team, especially if you only hear the ping once it happens. While it is probably not too likely to affect too many games, I feel it definitely contradicts Riot's policy of gameplay clarity. I'm thinking that they should at least remove the audio from the attack ping. Does this seem like something that should be be changed or is it not significant?