Ideas for an Urgot rework
Hey guys,
As Riot already tried to break the meta with Mordekaiser (with mixed success in the opinion of some^^) and Kindred, I think Urgot might offer another oportunity to create an unique Champion. With reworked basic abilities/passive using health/resistance scalings, he could be turned into a ranged, pretty tanky Champion. Until now there is no ranged tanky champion in the game (maybe GNARRR!), because the range is most of the time utilized to avoid damage. In this case Urgot could use it to threaten the backline without diving. This might be frustating for tanks, as you cannot really peel against him, but this could for example be addressed by blockable spells or even autos, that can be blocked by champions. It also should be secured that his damage is especially strong against squishies (flat pen + no %targethpscalings/no %pen) and he has a lack of kiting abilities/mobility, so that he does not just sit back and becomes a 4k hp backliner. This would also have great synergy with his current ult, as the tankyness allows him to use it in teamfights, while there is no conflict with the wanted inability to kite, as it doesnt change the distance between you and your victim. In my opinion his R is anyways the most interesting ability on him at the moment. Lastly he should be somewhat skillshot reliant, so that duels with the enemy adc in lane are not decided by rightclicking.
Thoughts?