Idea for Nasus Q

Alebord··5 votes·622 views

I have an idea for Nasus Q. If Nasus Q was a bit like Kindred stacking it would add a nice counterplay. How many time have you heard "Just don't let him stack."? It's not always easy to not let Nasus farm, because even if you are able to deny him from a minion he can just get one next to it. A bit like Kindred there could be a mark only on some of the minions (chosen randomly) spawning and same for the jungle monsters. Nasus would need to last hit minions or monsters with the mark to gain stacks. Because of that, Nasus could have a buff on an other part of his kit and then there would be a really nice and fun counterplay to his stacking. There could be another option, instead of buffing another part of his kit, the marked minions could give more stacks. This would give Nasus a higher skill cap: better Nasus players would be more rewarded and worse Nasus players would be more punished.

I think this would add more counterplay to Nasus while rewarding players who are able to kill the marked minions and punishing those who cannot.

9 Comments

Alakalzam3 votes

You can't just leave top lane to go and run around all over place. It makes sense for Kindred since she's in the jungle. It doesn't for Nasus.

Beefy Ram2 votes

{quoted}

You can't just leave top lane to go and run around all over place. It makes sense for Kindred since she's in the jungle. It doesn't for Nasus.

I think he meant that certain minions are marked in each wave of minions in each lane. Nasus wouldn't have to leave top lane.

Alebord2 votes

{quoted}

I think he meant that certain minions are marked in each wave of minions in each lane. Nasus wouldn't have to leave top lane.

Exactly, even if he is in top, bot or mid he will get the same amount of marked minions, so he dosen't need to get the marked minions of all lane.

Fat Bastard GOD3 votes

This idea is pretty awesome. Something like a Bard/Kindred passive on his Q would be interesting, but it could be problematic. If Nasus got some non-consistent powerspikes it could be weird. As a Nasus main, he his pretty binary and his kit isn't all that fun. His kit is definately EXTREMELY unique but it feels so limited. This idea has a lot of depth to it, and I think would be awesome! This could spice up the Susan gameplay for sure.

People are actually downvoting this post. Wow.

Alebord2 votes

[{quoted}](name=Fat Bastard GOD,realm=NA,application-id=3ErqAdtq,discussion-id=2E82tXQl,comment-id=0001,timestamp=2016-01-11T16:46:50.411+0000)

This idea is pretty awesome. Something like a Bard/Kindred passive on his Q would be interesting, but it could be problematic. If Nasus got some non-consistent powerspikes it could be weird. As a Nasus main, he his pretty binary and his kit isn't all that fun. His kit is definately EXTREMELY unique but it feels so limited. This idea has a lot of depth to it, and I think would be awesome! This could spice up the Susan gameplay for sure.

People are actually downvoting this post. Wow.

Some people downvote all post so their post have more chance to be seen.. or only bcause of the title..item 3070

Rengar Top Lane1 votes

Nty, that would just make getting camped top even worse. Learn to play around it. It's possible...

Alebord2 votes

[{quoted}](name=Sinister Rengar,realm=NA,application-id=3ErqAdtq,discussion-id=2E82tXQl,comment-id=0002,timestamp=2016-01-11T20:27:58.724+0000)

Nty, that would just make getting camped top even worse. Learn to play around it. It's possible...

Why would it be worse? Could you explain, because i see this as adding a new mechanic to Nasus Q, so it's not a nerf and not a buff. Also, I didn't said that it wasn't posible to play around it i said that it's wasn't alawys easy, but I think this would a great idea to make it easier versus worse Nasus. With this, we would see a bigger difference between better Nasus players and worse Nasus players.

Rengar Top Lane1 votes

{quoted}

Why would it be worse? Could you explain, because i see this as adding a new mechanic to Nasus Q, so it's not a nerf and not a buff. Also, I didn't said that it wasn't posible to play around it i said that it's wasn't alawys easy, but I think this would a great idea to make it easier versus worse Nasus. With this, we would see a bigger difference between better Nasus players and worse Nasus players.

Adds onto the things playing Nasus top (most top laners in general) already has. Now he can only stack off certain minions? Know how much of a drag that will be in a Riven/Olaf/Trundle vs Nasus early lane matchup? You're looking at losing a decent amount of hp just to go up for that one marked minion, instead of one that is closer to you whereas you won't take much damage. Forbid if the lane freezes. You're even more screwed than before.

Alebord2 votes

[{quoted}](name=Sinister Rengar,realm=NA,application-id=3ErqAdtq,discussion-id=2E82tXQl,comment-id=000200000000,timestamp=2016-01-13T11:22:40.068+0000)

Adds onto the things playing Nasus top (most top laners in general) already has. Now he can only stack off certain minions? Know how much of a drag that will be in a Riven/Olaf/Trundle vs Nasus early lane matchup? You're looking at losing a decent amount of hp just to go up for that one marked minion, instead of one that is closer to you whereas you won't take much damage. Forbid if the lane freezes. You're even more screwed than before.

The marked minions could heal Nasus or something like that :P

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