[PBE Repost] Soraka Rejuvenation Gameplay Feel Feedback
I played Soraka on the PBE to see what the changes they're making are like. They don't read anything we post there, so I'm reposting this here for fun.
[{quoted}](name=Ave Machina,realm=PBE,application-id=2EAF660193FA3B668D7234B3AEBB530C5AB7F651,discussion-id=I1vbKX91,comment-id=,timestamp=2016-03-01T00:57:57.295+0000)
I like that the heal over time lets you land Q and then heal, and you'll get some of the cost back.
I had to do mental math to figure out whether I had enough AP and ranks in Q to refund the cost of my heals with one W-Q rotation. The tooltips should give you the full numbers for the HoT on yourself and on allies, accounting for Windspeaker's Blessing.
Rejuvenation does not feel impactful without a visible number on the HoT.
Rejuvenation should not leave a trail when moving towards enemies - it should only leave a trail when the speed boost is applied, like Janna's passive.
I did not feel adequately able to protect my allies during teamfights. I was better at dueling and kiting, however.
A weak five-second HoT is not helpful during teamfights. Rather than increasing the duration of Rejuvenation, the duration should remain the same, and the base values should increase more.
If you guys have any questions about what the Soraka changes are like, post em here and I'll try and answer them.