Positive Player Appreciation

Zerio777·12/31/2014, 9:45:46 AM·2 votes·755 views

An in-game 'like' system, where players are capable of rewarding another player, in the moment, during a match. The limitations on the current honoring system is that most people quickly flee the post-game chat without much consideration as to which players in the game actually were model players... leaving rewards to those who duo+'d up.

------* Also, while we're talking about things to do better, bring back the older version of Karma .... even if it's for an event.... she was my favorite....

3 Comments

Stars Shaper12/31/2014, 9:47:05 AM1 votes

Can't introuce rewards for fair play untill we fix a Community that will try to exploit anything till it becomes toxic.

throw off the window the shi*head players and then we can talk about it.

Zerio77712/31/2014, 10:32:41 AM1 votes

How's the anger over there in EU West?

karruck12/31/2014, 6:34:03 PM1 votes

Agreed,many people leave without giving any honor at all,myself i give everyone equal consideration and reward honor accordingly.Yes there are plenty of ways to exploit this and I feel there should be a way to reward players equally and punish those that show poor sportsmanship and or lack of teamwork.Having played only recently and growing my summoner I have seen many reactions to good play as well as bad play and still people do not choose to acknowledge many good players.Mind you,it is not all that ignore the post game but the ones that do might be missing out on someone that could possibly be a great player or overlooking and ignoring a problem player or poor sportsman just to que for the next game.It should be considered an honor ,a Duty and a reward in itself to let the community as a whole know which people are team players and which ones are not.Negative remarks should be based on many different factors such as,did they engage the opponents as a group or did they try and avoid all fights for minions.Did they support an ally that desperately needed help or did they play the lone wolf.there is a slight difference in the two fore mentioned items but you all know that.In all that we do we do as a team ,it is not one person that wins or loses it is a collective effort of the group as a whole,we win or lose as a team!Rewards and punishments for not acting as though you were or were not a team mate should be designed and used to our joint benefit.Just my opinion....what do you think?