MP VS MR scaling
Something that I have noticed for a while is the magic penetrations (MP) scaling versus the amount of magic resistance that can be built. At least, I think it needs to be looked at. In comparison to Lethality (which is armor penetration that now scales,) MP does not scale, There are also far fewer MP items as well in comparison to the volume of both Lethality and armor penetration items reducing the number of options an AP has to counter large volumes of MR. I would like to see more build options made available for AP's against MR. Anyone else's views and insights on this matter are completely welcome.