I think the thurderlord hype is mostly rubbish. It does 180+ 10%AP and only once per fight because it has a high CD. Meanwhile deathfire does
Q: 20% AP + 6 base
W: 10% AP/1.5s (during W) +10% AP/1.5s (after W) + 24 base
= 43.33% AP + 24.
To clarify, deathfire refreshes on every damage tick on W, so it effectively applies 6.6%AP/s + 10% on last tick.
R: 20% AP + 12 per champion hit.
With Deathfire you can add 83% AP +42 base to QWR and 147% + 78 with QWRQW.
Thunderlord may do a little more damage early, but once you get an AP item? Not a chance. At level 9 if you have a 'nomicon and your AP is 100:
Thunderlord: 90 +.1*100=100.
Deathfire: QWR: 125
QWRQW: 225
With deathfire, every QW has the potential to deal 63% AP + 32 base, and with no cooldown you can keep spamming.
As you build AP the gap between the two grows rapidly. At 18 deathfire should deal more than double the damage of thunderlord across your full combo.
Try this build mid:
Quints: 2AP, one scaling CDR.
Glyphs: 9 Scaling CDR
Seals: 9 scaling health
Marks: Penetration
Masteries: 18/12/0, deathfire
Starting items:
- Dark seal. If you're good at playing safe, managing mana, and can turn ganks into free kills, take this. The snowball potential for up to 45 AP from your starting item is insane.
- Doran's ring. If you prefer having a little more health and mana or are worried you won't snowball.
First back:
You should be able to last long enough to get a Fiendish Codex, and maybe an Amp. Tome on top.
Get Nomicon. Now you can QWRQW people for maximum tilt. I think it's still necessary due to the prevalence of lifesteal now.
Build order:
Nomicon->boots->Liandry's (congrats you're now QW killing squishies)->Rylai's (Seige with W. Harass and farm at the same time) ->literally whatever you feel like. Often I upgrade my seal.
Most games don't get much farther than the Rylai's anymore. It's pretty sad/great.
This is a midgame build. Play safe and well early game. Midgame starts when you have 1 item+boots. Take mid turret and roam everywhere-you're the strongest on the map. End the game mid game. Probably lose the game if the enemy ADC gets full build thanks to broken crit and crit heals.
At least this is how I've been playing her. My kda for the preseason so far with this build is:
W/L: 70%
KDA: 15/4/10
Over about 20 games. I'll be trying some other builds this week so we'll see how it works out.
Do you have a favorite thunderlord build I could try?