Garen changes

Esoteric Whisper··1 votes·832 views

I'm quite a big fan of lore and I really like the interaction between noxian and demacian champions. while the political landscape may be hate hate hate. it feels like those powerful enough to make it into the league have a grudging respect for each other, one demacian that I think has a lot of potential for these interactions is Garen, he has kind of mirrors in darius and katarina which leaves me feeling rather disappointed that he has a very low skill cieling and falls into the fighter Ima out-stat you set well darius does as well but morellos thoughts of the original darius that slowly bleeds out his opponents in a war of attrition is still something I hold my breath for.

in regards to garen I thought he could get a slight skill boost without changing his kit all that much.

Q- pretty awesome with a variety of uses, breaking slows, last hitting, resetting auto attacks, hurting towers, stopping targets from flashing, interupting spell combos, closing a gap.) its the last use that feels like it doesn't deliver. the speed boost is so small and over such a long time that opponents have a really long time to react apply a new slow, move away, apply CC. what should be a moment of strength becomes so easily negated its like a moment of weakness instead as everyone under the sun knows what your about to try. also it is similar to bear stance so not exactly unique.

I think a cool nieche for garen, could be as CC counter. his Q breaks slows, his W reduces CC duration. I know olaf has the role of ignoring CC. but where garen is based around his short cool downs with multiple uses. I think they could be tweaked to allow him to counter CC with engage windows, as opposed to a long term ignore them

Q could have a larger movespeed boost inexchange for a shorter duration. letting him rush forward to engage after breaking a slow, at the moment it feels like the long duration on the Q movespeed is capping its potential strength because it is putting strength in the wrong place, lower the duration to 1 second at all ranks and instead raise the movespeed it gets as he levels it. raise the best case by trimming power where he does not need it. long duration movespeed is strength that he doesn't need.

on his E the slow could ramp up over time as the damage goes up, again hieghtening that strength of "Spin to win" and raising the slow weakness hiding in the brush and spinning for as long as you can. the slow can persist for a couple of seconds after he stops spinning and recovers, so he might want to save his Q to break that slow, provided he didn't need to use it to engage you know?

W is already pretty cool gives him the survivability he needs to survive in melee range, I think the CC reduction effect could be replaced by making the W damage reduction start higher and be worn down over time. based on how many attacks he takes.

I dunno, I'm really really tired but I have this awesome image of a porper demacian knight dishing out justice, rushing into the fray to retaliate against noxians and staying in the fray for as long as he can his spells would have higher stronger highs in exchange for weaknesses without making him a hard counter and I dunno. i'd mostly just really like to see what people think these changes would do because I've not slept in a couple of days and I think it could be cool since his spells seem to be going in this direct anyway but like toned down to a 5. rather than turned up to 13.

the scale goes from 1-10 btw.

should I sleep and think this through more or have I finally lost my mind?

2 Comments

Flying Buntcake3 votes

Maybe give a bigger movement speed boost, if and only if, he breaks a slow upon casting it

Flying Buntcake1 votes

on his q

More from Gameplay