A couple Questions on Thunderlord's Decree

54696854DEL1··4 votes·8,513 views
  1. When I attack an enemy for the 3rd time all the enemies nearby take damage as well. What about the one I attacked before, the one in the centre of the quake, will he take additional damage too?

  2. What is the range of Thunderlord's Decree?

  3. What kind of damage is dealt? Physical? Magical? And does lifesteal / spell vamp work with the effect?

19 Comments

RiotMeddler5 votes

The primary target also takes the damage from Thunderlord's Decree. It's Magic damage that's dealt in a 250 unit area (so a bit bigger than Karthus's Lay Waste for example, which has a radius of 200). The damage is proc type, which is the same as other enhancing effects like Red Buff, Wit's End etc, so it does not apply Lifesteal or Spellvamp.

Ultîma8 votes

That's... a really small radius.

SonicÐeHedgedawg3 votes

What was the point of making it AoE and also giving it a radius that small? Is it actually supposed to be able to hit more than one champion?

Just go be clear, I don't think it NEEDS to be AoE, but, rather, I wonder why it was made to be AoE and then the AoE made so small that there are very few situations in which it will hit more than one person (250 AoE CENTERED on a champion means that the only way it's going to hit anyone else is if another champion is literally touching them)

Marthian1 votes

Because any bigger and it could be come too strong (Mages, which would arguably be one of the champions to take it, tend to have a lot of aoe as is.)

SonicÐeHedgedawg1 votes

Then why bother making it AoE at all is my question. If it's so small that it can't really hit anyone but the primary target, why even bother making it an AoE?

Asayake 5150glow1 votes

{quoted}

What was the point of making it AoE and also giving it a radius that small? Is it actually supposed to be able to hit more than one champion?

Just go be clear, I don't think it NEEDS to be AoE, but, rather, I wonder why it was made to be AoE and then the AoE made so small that there are very few situations in which it will hit more than one person (250 AoE CENTERED on a champion means that the only way it's going to hit anyone else is if another champion is literally touching them)

Aoe makes it sound better. '20% additional AP scaling' sounds bad.

Mathbalnase1 votes

Karthus' Q is said on the wiki to have a radius of 100 (which is a diameter of 200). 250 is the radius of a Brand W, Cass W (at full expansion), Corki Q, Fizz R, etc. (again, based on wiki numbers)

Does Thunderlord's Decree have a radius of 250, or a diameter of 250?

Solidair31 votes

Diameter.

Mathbalnase1 votes

Do you have a source for that other than the seemingly self-contradictory post I was responding to?

RiotMeddler4 votes

Karthus Q has a Radius of 200. Wiki's wrong on that one. Brand W is indeed 250 though, so that's a useful reference point.

Azuredragon6531 votes

{quoted}

Karthus Q has a Radius of 200. Wiki's wrong on that one. Brand W is indeed 250 though, so that's a useful reference point.

Then either Karthus' Q or Brand's W is bugged because Brand's W radius is far larger than just 25% larger than Karthus' Q radius

AsphodelNext3 votes

If you play Karthus enough, you realize how large the thing actually is; it doesn't look like it from the animation, but it does have 200 radius. It makes a fairly difficult to see circle on the ground for the actual range; the animation only covers a small part of it.

Duke Anax1 votes

I can confirm that. The visual is badly made and looks a lot smaller than the actual damage area.

Gameplay wise it does what is intended, but it lacks in Clarity.

Tortferngatr1 votes

The area scales with the square of the radius, and Brand's W radius is 1.25 times larger than Karth's Q radius.

1.25^2=1.5625, or more than 50% greater area for Brand's W overall.

Cherysse1 votes

{quoted}

Karthus Q has a Radius of 200. Wiki's wrong on that one. Brand W is indeed 250 though, so that's a useful reference point.

Please check my review T...T please Meddler I worked for 2 hours on it.

Tortferngatr1 votes

I was feeling skeptical, so I decided to test this.

I still have trouble believing it, but Karthus's Q (when launched) appears to have a diameter almost as large as his attack range (450, assuming that it starts about where his character model begins)--i.e. a 400 unit diameter.

Wow...Karth Q is actually pretty big.

Some followup questions: What base sizes (in in-game units) are League characters' collision circles? What is the exact condition for hitting Karth Q or Brand W--does the unit's center have to be in the ability circle, or can their circles just overlap each other? (I believe it's that the distance between the champion's center and the ability's center is less than the sum of their radii (i.e. the collision circles overlap), but I just wanted to make sure).

Cherysse1 votes

Meddler please check my review, it is really complete and it is about the masteries. I think I addressed all the problems.

http://boards.na.leagueoflegends.com/en/c/miscellaneous/UP1mAFpZ-cherys-s6-mastery-review-d

Vekkna2 votes

I asked a similar question in the preseason Q&A the other day about how Deathfire Touch actually works. Since you're here, can you explain how often it ticks, if it has an initial tick, and what happens to the duration when you hit with aoe>single>aoe?

Lucifer1 votes

Is proc type supposed to count as a tick? E.g., why does ludens count as a tick for Thunderlords? Intentional, or nope?

Also why the 20% ap scaling in game, vs 10% in the tooltip? Which is bugged, the tooltip or the in game? (20% feels balanced btw, but that's just my opinion)

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