Kled jungle thoughts
Tried Kled jungle on PBE, I thought his mechanism makes him a really fun jungler to play with. But here's some problem with Kled jungle. He clears camps fast enough and takes reasonable damage from each camp, but it all went to hell when he is dismounted. He have little movement speed to outrun jungle monsters which makes it nearly impossible to kite them. And his passive does not charge against normal jungle camps, only epic monster charge his passive. That means after the first 3 camps he will have to recall to mount again to clear the other camps or gank a lane. Which is really not gonna work.
Whenever he is clearing camps, when he takes enough damage, which is about 60% of his entire health pool, he gets dismounted, and there is no way for him to mount back. He is extremely vulnerable when he is dismounted, as he has little movement speed to either run away from enemy invading jungler or walk towards a lane to gank. Even if he did walk to lane with less than 50% of his health and tries to gank, it takes him at least a few auto attacks and 2 fully-hit Q shots to mount back to secure a kill, if he didn't feed a kill already.
I can see the problem for letting him to be able to charge his passive against normal jungle camps, he will take little to no damage after clearing the entire jungle. But at least let him charge his passive at a reduced speed. Say 20-30% as fast as if he is fighting an epic monster. In that way at least he will be able to mount back after a few camps and be able to actually gank.
Now I just can't see a way Kled jungle will work. It's really a pity because his gank will be really fun and not at all deadly if he missed his Q.
Thoughts everyone?