What Yas's Kit Currently Offer!!
Passive:-1-Double Crit Chance Which let him get more crit by getting lesser items which make more room for tanky items which increases his Survivability while still having Decent much damage/or building more damage and get classified as an Assasin
2-Flow Shield Which let him be able to win trades as he will always tank any damage from the first 1 second of the fight/also its great as an anti asassin mechanic (you cannot one shot yas while he has his shield)/he wont get punished if he doesn't dodge a skillshot while flow is up
3-No Mana-management probably explains it self ...he doesnt need to manage mana just spam everything
Q:-Allows yasuo to hit more than one target with an empowered basic attack/harras a champion with out popping minions agro/Hard CC/Zoning/Aoe Attacks
W:Doesnt need to try to dodge a skillshot as he is able to block it/he can dodge/make an adc useless in a fight/win trades and tilt enemy laner as he wasted mana for nothing/block minion agro/dodge skillshots for allies/dodge Ultimate abIlities
E:-Yasuo is able to start trades then escape easily with/so hard to land a skillshot on a dashing yas/Gapclosing/Backline Diving/Point to click hard CC with Combo/Escaping/Junglecamps Escaping R:-A 2nd Skillshot Gapcloser allows to gap close more than 900 Range/Survivability by Refreshing flow/Dealing high amounts of damage /Suppressing Multiple Enemies/Increasing CC Duration from Allies
Items that scales well with yas's Kit:
With Q/
With Passive (2 shields)/
With Passive/
with Ult/
With E(makes him sticking more)/
More Sticking/
There is a bug in my ./
With R more pen =True DMG/
With R as he refreshes his Flow /
Same as Sterak's....
+
=Please Nerf Irelia(52% Tenacity) add With The 15% Tenacity Mastry Yasolaf
ⓄⓅ ⒸⓄⓃⒻⒾⓇⓂⒺⒹ And here is My ideas to Fix This Champ Passive:Make his Double Crit an Ultimate Passive that is only available after lvl 16 :He can only charge Flow by Standing Still not moving /make it pop in 0.25 seconds like malza Q:First Q Doesn't get bonus range and 2nd Q will get bonus range if he Kills a minion with First Q 3rd Q same .....he wont be able to E+First Q
W:Windwall is only castable when he has flow and its Duration scales with how much flow he has and it also consumes flow Or make it SkillShot Width so he can miss it anytime Or give it health Points like Yoricks W
E:Give him charges on E,he Gets one Charge Every 8 seconds For Up to 7 Charges further Reduced By Cdr Or show enemy champions which minion is Dashed which is not Or make every minion only Dashable Once
R:Give yas more Armor+Mr the more champs he hits and make him have a longer sword for 7 seconds (bonus range)
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I think that will make him so balanced anyway Give us your thoughts People We need to Shutdown This Bully
Sewer Skewers For EveryBody..Gimme more downvotes lads