Why do supports control like 60% of the warding? / Support

Hayah·11/17/2019, 10:31:08 AM·3 votes·3,871 views

Warding item 3340

To be honest it makes no sense. Like I get there is a meta, but its honestly kinda lame losing a game cause your support has a ward score of 1. So is this report worthy probably not but its literally like the reason you lose.

So if a sup has a sweeper 3-4 wards and 2 control wards they can get about 5 ward maybe score every 5 mins (just an estimate), and that's if there actually placing a ward, and a player with a sweeper can only sweep every 3 mins so about 3 wards if they get lucky which is 3 ward score, and a player with a ward can get a person to walk by it maybe 1-3 times again if lucky and if it doesn't get cleared.

I just don't understand why there isn't more ward options for the other players. Like when ward smite was a thing it was cool. So whats with the sup with the only wards. Also I know someone is gonna say control wards, but lets be realistic no one actually you's them in reality. This is honestly a prime example of how pro play ruins the game mechanic of vision.

So how would you fix it, probably by giving more ward options (another warding spot) so you can have a sweeper and a ward or a far sight and a ward, and maybe a control ward option that's on like 1 every 5 mins stacking at 1, cause honestly why make every player buy something when you can just give it to them

Another cool idea for ward options would be a true vision like shot gun effect that gives vision just in that small area for quick outplays.

Support

support sucks. Like I enjoy playing support, but when you get a laner that is so poor its just annoying. I play with new players and its not bad since I know them but playing with randoms is oof just bad. To fix this I think there needs to be some kind of support/adc duo ranked system in place. cause even if sup is good its just poor if your the adc not doing the best and the sup just leaves you cause you suck or are so far behind.

So I think the fix for this is to implement a sup duo rank so sup players can find adcs to play with or this is kinda crazy just remove sup from the rank que and make it duo bot. obviously this is kinda unrealistic, but if there was some way to pair people up by placing good sups with decent adcs or placing higher elo sups with bad adcs. Again kinda crazy, and just an idea I think it would be cool to see a beta sup and adc duo que so you can get paired with and adc and maybe talk and plan the game.

12 Comments

ZephyrDrake11/18/2019, 2:49:09 AM3 votes

When people learn to use their FREE wards you can come and say that we need more warding options. When people refuse to use the current options what good it will do to introduce even more? The amount of times I have seen both low and high elo games where at least 1 to 2 people in each team never put a single trinket ward is insane.

NaughtyWord11/17/2019, 10:59:45 PM3 votes

I want the warding jungle item back.

Hügö11/17/2019, 12:42:11 PM3 votes

Also I know someone is gonna say control wards, but lets be realistic no one actually you's them in reality

.

So how would you fix it, probably by giving more ward options

So you say nobody uses (pink) wards but you want more options.

Smyrage11/17/2019, 6:44:31 PM3 votes

There are quite a few reasons for this:

If everyone has access to wards, then there is basically little to no strategical value of their placement and you can light up the map like a christmas tree. This will spawn various of gameplay issues like e.g tracking junglers will be extremely easy. Not to mention the lack of vision allows strategical moves, like doing the drake when it isn't warded and nobody is paying attention. The fog of war should always have huge strategical impact. If you could see everything, because all 5 of you had sightstone, then the game can easily become readable for both of teams and that's just boring. You will never be punished for doing mistakes like overextending, because you will be more likely to spot the incoming gank in time.

Another huge reason is ward hopping. They didn't wanted to get rid of the mechanic, but they wanted this mechanic to actually cost, because when Sightstone was present, there was technically no cost for pulling it off and allowed more opportunities to pull it off. You might not remember when LeeSin was extremely oppressive due to this.

Hayah11/17/2019, 7:25:30 PM2 votes

These are all good comments my main point is that if sups don't have the basic knowledge to place wards you basically lose like 60% of the map and control points.

MrFawknSunshine11/17/2019, 2:16:19 PM2 votes

well every one has trinkets and can use those ( 2 wards) and can place 1 pink ward so every player can have 3 wards on the map at a time,

if every one does that is 15 wards on the map. if that isnt enough to realize where a team /enemy is then wards arent the issue

NTrumpWeTrust11/18/2019, 2:03:31 AM1 votes

Because if other roles have access to warding items, there are too many wards in anything but low elo which makes for a pretty boring time. Jungler's once had access to a sighstone item and it was pretty cancer.

Ashe mage AD11/17/2019, 11:56:04 AM1 votes

I was abusing sightstone Sejuani jungle like a mothe' fk back in the days and the lp was good but it wasn't even funny, it's like playing with map hack.