I'm going to leave this game even cost me a lot if you keep the stupid MARK spell.
loss all the fun and balance since you introduce Mark (shit snow ball)
loss all the fun and balance since you introduce Mark (shit snow ball)
I don't like it either, but ARAM has never been remotely balanced.
Not even balanced with the games screwing you most of the time. Why do you hate it? Cause it actually fair now? Are you sad cause you thought you had a easy win with your poke team but now the other team can actually engage and have a chance? Are you mad because you don't land your marks but the other team does and can actually engage you? or is it the fact you only play poke champs and don't want the other team to have any chance at winning. Shut up and accept that they put something new into the game to make it fair for whichever team gets stuck with the not pokey champs.
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You haven't given a single reason why the spell is bad. There's nothing idiotic about the person you've replied to - at least they've actually said something about the spell other than "it's shit".
Dang what a constructive argument, I wish I could go suck myself, then what would we need women for right lol. But the purpose of this mark is to make the game fair for the teams. I'm sure you had games where your team gets stuck with allll the melees and maybe one poke or something and you rage and or you just want it to be over quite quick because it's stupid. This mark allows you to get the fuck up in there and stick it in there butt instead of them getting in yours. Man i sure am giving actual reasons.
Here's the thing, though. Mark/Dash has a ridiculous range, and I wouldn't doubt a lucky shot could clear the entire gap between the first two turrets, so long as they land the Mark. Now, on top of that, compositions with high-damaging champions like Lee Sin, Master Yi, etc. or champions with high damage up-close like Darius or Karthus can literally ignore the range factor that makes putting their abilities to use a challenge. And when those champions lose the challenge of applying their abilities correctly, the early game, often the deciding factor of most matches winds up with an array of snowballs and an ace within the first three minutes. Even if one team is exclusively ranged champions and the other exclusively melee, Mark/Dash throws the scale far off-center by allowing already mobile hard-hitters to press too hard on the assault, making the not-so-mobile and not-so-tanky ranged champions suffer a strict disadvantage. So, while, yes, it is doing its intended job of making melee champions more capable of initiating things, it also makes it difficult to retaliate when players get overwhelmed from across huge gaps and can't recover. So, I agree with the OP, and I'm giving reasons in their defense.
I think the cooldown should be longer (maybe 40-60 seconds) and range a lot shorter, it's a good addition to aram
How much do you want to bet this is one of those guys with an ARAM only account?
tbh they should of just made all champions available in aram instead of adding the mark spell, that would solve the aram accounts that just have poke champs.
K bye